Victoria 3

Victoria 3

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Heating Expanded
   
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2.231 MB
11 Nov, 2022 @ 2:19am
14 Nov, 2022 @ 4:25am
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Heating Expanded

In 1 collection by MadeInBanana
Vic3 Improvements #3
3 items
Description
*Succesor to the mod - "New goods: Peat production"*
-New products added: Radiators, Furnaces, Boilers, Peat, Briquettes, Sawdust, Central heating.
-New buildings: Bog gathering hub, Briquette press, Central Heating department.
-New produciton methods: Radiator casting, Furnace casting, Boiler casting
-More realistic standard of living in the world.
-Steel actually became useful
-Boilers are actually needed for watertube boiler improvement :O
-Burning briquettes for cheap heating.
-Added missing historical buildings in USA,Russia,Prussia,England. For example Universities in Ingria, East Prussia and Estonia.

*Incompatible with Anbeelds AI mod

-Swamps can be found all over the colder or damper climates of the world for example: Sichuan, Victoria, Tomsk, Quebec, etc. The utilisation of those swamps for peat production irl is questionable, because there are no written records about peat collection there, but what we can say for sure is that foundries, tool workshops, smiths have always been setup near an iron ir limestone source, for example Maryland swamps, Ohio wetlands, Florida wetlands, Quebec swamps, New York iron mountains, Virginia mountain trail.

https://github.com/MadeInBanana/HeatingExpanded
6 Comments
Relax_take it easy 13 Jan, 2023 @ 1:46pm 
The mod seems to partially conflicted with Immersive Additions: Silver Mines mod. It will reduce the number of silvers mines on the map. But the game still works tho
MadeInBanana  [author] 19 Nov, 2022 @ 2:38am 
Would have to do a lot of testing to make it work, because i tried a few times to make it compatible, but then the ai doesn't build central heating or crashes to desktop. Will try to make it compatible some time in the future, but want to wait out the 1.1 update first so it wouldn't be double work.
Tribe 18 Nov, 2022 @ 4:58am 
will this mod get an update and become working with anbeelds ai mod? it seems like a great addition in general
MadeInBanana  [author] 12 Nov, 2022 @ 7:25am 
@macluk Yep, unlisted the Peat production mod since it is the same as this but worse.

@[DAO] Encoded29 Will include some pictures soon, also i will just implement some functions from Anbeelds AI mod. Thanks to your input, i noticed that the AI refuses to build central heating because it is just too expensive. Will try to correct the values.
macluk 12 Nov, 2022 @ 7:06am 
Shall we remove New goods: Peat production mod?
Just asking if these two are not compatible :)
[DAO] Encoded29 11 Nov, 2022 @ 2:04pm 
more pictures? does ai build these new buildings with anbeelds ai mod?