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Bangarang - A Boomerang Overhaul
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
17.036 MB
11 Nov, 2022 @ 5:16pm
1 Oct, 2023 @ 6:41am
12 Change Notes ( view )

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Bangarang - A Boomerang Overhaul

In 1 collection by stormytuna
stormytuna's Mods
15 items
Description
Bangarang is a mod that overhauls the Boomerang subclass of melee weapons, making them more diverse, giving them unique effects and adding an array of new boomerangs

Vanilla changes are pretty small in this mod, giving some boomerangs minor effects, giving a couple boomerangs crafting recipes and allowing stacking boomerangs to receive modifiers

New boomerangs are available throughout your entire progression. From the Synapse, an early pre-hardmode boomerang that slightly homes on enemies, to the White Dwarf, an endgame boomerang that incinerates all it touches. This mod also adds a handful of accessories that support Boomerangs, increasing how many you can throw, how fast they return and more




Vanilla changes
  • All boomerangs have auto-reuse
  • Fruitcake Chakram now inflicts a random debuff on hit and can be acquired by shaking Boreal trees
  • Bloody Machete now inflicts up to 50% more damage the longer it has been in flight
  • Shroomerang now leaves mushrooms in the air as it flies
  • Ice Boomerang now fires a couple icey crystals when it hits an enemy
  • Combat Wrench now deals 20% more damage when it's returning
  • Flamarang now fires a couple sparks when it hits an enemy

Added boomerangs
  • Synapse - Homes in on enemies. Crafted with 8 Crimtane Bars, 5 Tissue Samples @ Anvil
  • Shade Chakram - Travels exceptionally quick. Crafted with 8 Demonite Bars, 5 Shadow Scales @ Anvil
  • Beemerang - Releases bees on impact. Crafted with 14 Bee Wax @ Anvil
  • Bonerang - Breaks into bone shards on impact. Crafted with 90 Bones @ Anvil
  • Sawed Off Shotrang - Fires a shotgun blast at its apex. Crafted with 1 Shotgun, 1 Illegal Gun Parts @ Anvil
  • Yin and Rang - Releases into two homing shards at its apex. Crafted with 1 Light Shard, 1 Dark Shard, 5 Titanium Bars @ Hardmode Anvil
  • The Chloroplast - Bursts into stingers at its apex. Crafted with 14 Chlorophyte Bars @ Hardmode Anvil
  • Teslarang - Discharges bolts of electricity when it hits an enemy. 2.5% drop from Frankenstein after Plantera has been defeated
  • Chromatic Crux - Leaves a homing rainbow chakram when it hits an enemy. Drops from Empress of Light
  • Rangaboom - Starts at its apex and travels to you. Drops from Martian Saucer
  • White Dwarf - Incinerates enemies with stellar energy. Crafted with 16 Solar Fragments @ Ancient Manipulator

Added accessories
  • Boomerang License - Lets you throw an extra boomerang. Bought from the Travelling Merchant after any boss has been defeated, 10% chance to appear
  • Illuminant Coating - Your boomerangs glow, return faster and have increased knockback. 2% drop from Illuminant Bat and Slime
  • Spectral Amulet - Your boomerangs are orbited by a pair of spectral glaives. 4% drop from any magic Post-Plantera Dungeon skeleton
  • Fluorescent License - Effects of Boomerang License and Illuminant Coating. Crafted with both of them @ Tinkerer's Workbench
  • Glaive Lord's Gift - Effects of all 3. Crafted with Fluorescent License and Spectral Amulet @ Tinkerer's Workbench




If you're a modder and want to add explicit support for your boomerangs, you'll want to see this section[github.com] of the readme on github

To report any bugs or give feedback, you can post a comment on the Steam Workshop. You can report bugs using GitHub issues as well.

Changelog
  • v2.0.2
    • Keeping up with API, no actual gameplay changes
  • v2.0.1
    • Fixed an issue causing errors on load
  • v2.0.0
    • Updated to 1.4.4!
    • Fixed many issues with config options not working properly
    • Changed the drop chance of Spectral Amulet to 4% from any magic Post-Plantera Dungeon skeleton
    • Changed how Boomerang License is inserted into the Travelling Merchant's shop - No longer takes the place of a 'very rare' item and now has a 10% chance of showing up
    • Updated some sprites and visuals
    • Updated homing algorithms
  • v1.1.2
    • Changed Spectral Glaives to copy their parents damage type to support other mods adding non-melee boomerangs
  • v1.1.1
    • Fixed an issue where Ranger's Talisman items were not being renamed to Glaive Lord's Gift
  • v1.1.0
    • Renamed Ranger's Talisman to Glaive Lord's Gift
    • Extended the functionality of mod calls
    • Removed auto support feature - Refactored a lot of backend stuff and it isn't possible for me to have this feature and the extended mod calls
  • v1.0.5
    • Various balance changes and fixes
Originally posted by tModLoader:
Developed By stormytuna
Popular Discussions View All (1)
0
1 Jan, 2024 @ 8:11am
I don't know if it's intentional or not, but...
Little Gyro
66 Comments
Marisa Freeman 5 Jun @ 3:42am 
The corruption boomerang reminds me of Shadow man's power
Squidywarrior 17 Feb @ 7:12am 
I love the vanilla boomarang changes (any chance you could add more...?)! My favorite is the fruitcake chackram one. Makeing the wooden boomarang craftable would be great so you dont have to spend time looking for it.
LittleButtonPrince 4 Feb @ 4:22pm 
I don't know if anyone has commented on this, but the spawn rate for the fruitcake chakram is crazy high when shaking boreal trees. Like I am getting 2-3 chakrams per tree.
Sacri Pan 30 Sep, 2024 @ 5:18pm 
Compatible with Calamity?
SleepySheepy 9 Jan, 2024 @ 11:02am 
I really wish this mod changed boomerangs too ranged dmg, or even have a config for it, I've always felt like boomerangs (besides a few exceptions like the paladins hammer) should be considered ranged weapons, not melee
<#000>The<#C90>Midas<#FFF>Spoon 11 Nov, 2023 @ 11:22am 
you should make it so that all boss music is replaced with bangarang if it isnt copyrighted:steamthumbsup:
<#000>The<#C90>Midas<#FFF>Spoon 11 Nov, 2023 @ 11:21am 
skrilex update when
poop_fart_yum 22 Sep, 2023 @ 4:28am 
thought it was gonna be a mod where everytime a boomerang was thrown it'd say "BANGARANG" from skrillex
Yulia11 22 Aug, 2023 @ 12:32am 
There appears to be bug where item key 0 was assigned by this mod which already exist.
ShogunPlus 10 Aug, 2023 @ 2:22pm 
Oh, awesome! Been waiting for an update to this one. ^^