Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Star Citizen - Hammerhead
   
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Tags: Ships
File Size
Posted
223.705 KB
13 Nov, 2022 @ 3:55am
1 Change Note ( view )

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Star Citizen - Hammerhead

Description
Hello! I've tried to replicate the Hammerhead from Star Citizen while trying to stay true to it's dimension and where things would be placed, but also making sure it's usable in game. You'll be able to easy dispatch of Threat level 16's in this, and if played properly, I've been able to disable up to 3 Threat level 16's in one fight.

Below is the specifications. Please let me know if you run into any issues with this! I will fix it and re-upload it.


Specs
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Cost: 7,881,052 Credits
Top Forward Speed: 61.7m/s
Top Sideways Speed: 43.7m/s
1128 Command Points
77% Hyper Drive Efficiency
750 Crew (recommended 682)
Power 126
Ammo 12
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Weapons
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16 Heavy Laser Blasters
12 Disrupters
8 Deck Cannons
8 Point Defense Systems
4 Flak Batteries
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Systems
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8 Boost Thrusters
2 Tractor Beam Emitters
2 Sensor Arrays
10 Small Hyperdrives
50 Small Shield Generators
16 Large Shield Generators
35 Size 16 Storage Bays
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Factories
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2 Tri-Steel Smelters
2 Process Fabricators
2 Diamond Smelters
2 Uranium Enrichers
2 Hyper-Coil Factories
6 Cannon Ammo Factories
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2 Comments
Inocel 2 Jan, 2023 @ 1:18am 
I wonder what would happen if u used mods that Im using to build this ship :D
Try to DM me I wanna learn more about paintin' ship
Clippy  [author] 13 Nov, 2022 @ 4:52am 
I'm also still in the process of making this more efficient. I suspect I can possible cut the crew down to 500, working on a few different methods. And I believe possibly my shields are a bit too close to each other and not offering anything of value.