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RimWorld

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Azurami's Hemogen Medicine
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Mod, 1.4
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191.211 KB
13 Nov, 2022 @ 2:14pm
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Azurami's Hemogen Medicine

Description
Adds a new type of medicine produced with Hemogen packs, added by the Biotech DLC.

It is slighty worse than industrial medicine, but it doesn't require neutroamine.
Made at the drug lab with the medicine research.

I am planning to add a effect when the medicine is used on a sanguophage, but for now it's just a slightly worse, recoloured medicine. Lol
20 Comments
Ren 24 Mar, 2024 @ 11:07am 
@CTH2004 Really late but this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2891543191 had been a thing for a while
CTH2004 19 May, 2023 @ 12:43pm 
one thing you should add is that these drugs should reduce bloodloss, as they are made with hemogen packs. If you give pawns hemogen packs, it reduces bloodloss.

That would give another reason to use this! So, if it fails, some blood is restored. Or, if they are bleeding out, this might be enough blood to save them!
The_Forge_Master 30 Nov, 2022 @ 3:15pm 
I'd like it if I could assign the colonists to carry these in the "Assign" tab, like normal medicine.
Jelkmaxxer 20 Nov, 2022 @ 3:38am 
I created a submod of this mod! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2891017554

It makes it so Hemogen Medicine cures bloodloss. The source code is freely available, if you'd like to implement it into the base mod.
RutraNickers 18 Nov, 2022 @ 2:20am 
+1 on reducing blood lost effect
DrBossWatson 17 Nov, 2022 @ 11:34am 
Adding the ability for this medicine to replenish blood volume would be amazing, I normally save some blood bags just to do that but it takes longer if using better medicine since it is an operation.
TheStorySmith 15 Nov, 2022 @ 8:39pm 
I gotta agree with Dog With Afro, Having these also reduce blood loss (Increase blood volume) would be a wonderful addition to make these even late game viable for raid teams or frontline medics.
And having additional effects on sanguophages will make them even more unique.

I shall be watching your mod with great interest!
Jelkmaxxer 14 Nov, 2022 @ 10:48pm 
Hey! Awesome mod idea :)

Whenever you get into adding custom effects, perhaps having it simultaneously fix blood-loss... that would make this a must have for colonists fighting and emergency first aid!

Thanks for making the mod, keep up the awesome work
Dark 14 Nov, 2022 @ 3:32pm 
@Badass Trans Knight Same. The entitlement is nuts. Some people aren't even asking just saying "When".
oytray 14 Nov, 2022 @ 1:16pm 
Does this work with Yayo's combat and warcaskets?