Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Lightsaber V1 by BSSM
   
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Tags: Ships
File Size
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237.616 KB
14 Nov, 2022 @ 12:25am
1 Change Note ( view )

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Lightsaber V1 by BSSM

Description
Founded in 2022, Bastrop Space Ship Manufacturing is dedicate to design ship that combine fashion and practicality.
Our ships only contain parts that's contribute to practical use, so it can achieve the highest capability with no extra cost.


Lightsaber V1

Spec.

Cost: 499,650
Mass: 537.0 Tonnes
Command Point: 116 / 250
Power: 28.6 / 15.7
Crew / Bed / Suggested: 88 / 88 / 84
Max Spd. Forward: 77.0 m/s
Max Spd. Backward: 52.6 m/s


Highlights:

1. 2 Large Shield Generators at front dedicated to protect the enemy from attacking the core Ion Beam Prism.

2. Total of 4 Point Defense Systems protect missile attack from side and back.

3. Armor placement + ship design to protect 2 front Large Reactor Cores from dedicated enemy focus fire.

4. Well planned staff traffic and Crew’s Quarters’ placement ensure all Ion Beam Emitter achieve 98% uptime ALL THE TIME.

5. Total of 10 Large Thrusters, 2 Standard Thrusters and 4 2-Way Small Thrusters to ensure Lightsaber’s Ion Beam laser to stay on target.

6. 2 frontal Disruptors to deal with annoying shield spam.

7. Lightsaber V1 is well tested against other product designs and works in the Career Mode to ensure its practical use.

8. With paper white color, paint job can be done right after purchase.

9. Airlock Hatch AND Fire Extinguisher are not included for security and training purposes.

10. No mod required.
5 Comments
Julian_D_Black 12 Feb, 2023 @ 7:54pm 
cool
ollj 11 Dec, 2022 @ 11:10am 
yay for diagonal prisms
IAmKEVIN  [author] 22 Nov, 2022 @ 3:09am 
Fact is that I forgot to consider those item when I first designed it and I don't want to re-upload it after I figured out, so I just make a joke around it lol
m11kire 21 Nov, 2022 @ 5:50pm 
i see space where you could add the airlock and a fire extinguisher, the middle large thrusters in the back have two corridors for access each, you could turn one of those spaces into the mentioned items without reshaping the entire thing
IAmKEVIN  [author] 14 Nov, 2022 @ 1:11am 
Every feed back is welcome, I want to know is there any improvement I need to make, so there can be a V2 ;)