Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Star Wars Gozanti Cruiser
   
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Tags: Ships
File Size
Posted
Updated
122.202 KB
15 Nov, 2022 @ 6:44pm
18 Dec, 2022 @ 5:34am
3 Change Notes ( view )

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Star Wars Gozanti Cruiser

Description
Inspired by the Imperial Gozanti from Star Wars (all parts vanilla)

For the Screenshots:

1. new paintjob

2. Imperial Officer - black crew - standard role
3. Imperial Officer - assigned to the 2 small cockpits

4. Imperial Crew - grey crew - standard role
5. Imperial Crew not assigned to any special station


To implement crew roles go to crew, select =, load roles - select Gozanti Cruiser

To implement paintjob go to paintjob, select =, load paint design - select Gozanti Cruiser
4 Comments
Alpha  [author] 13 Dec, 2024 @ 7:16am 
it maybe, that they changed vanilla stuff so that the blueprint dont work as it was when i released it.
DdaY 12 Dec, 2024 @ 10:05am 
maybe the star wars mod changes some stuff
im playing vanilla, interestingly the shields on the left and right cannot be accessed by the shield crew below them
they refuse to refill them, even tho i made the ressource chain manually, they stay deactivated unless the standard crew is allowed to power it again
any suggestion why this occurs?
Alpha  [author] 12 Dec, 2024 @ 7:53am 
Thx,

I used ithe ship in many early game stages up to lvl 5 enemys.


There is no need to assign the crew to a special room, but it make the ship a little more efficient.
(and add a little roleplay factor)

The ship itself work fine, I tend to use a bigger supply ship following my combat ships, it has a combination of mininglaser, factorys and a lot of storage (First Screenshot, Orca Hauler).



Actually i play the Star Wars Mod.
DdaY 11 Dec, 2024 @ 11:43pm 
how reliable is the ingame energy recommandation? Bc that ship looks really awesome but im not sure how supplyable it is