Don't Starve Together

Don't Starve Together

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Enchant
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6.037 MB
15 Nov, 2022 @ 10:29pm
27 Jun, 2023 @ 11:05pm
30 Change Notes ( view )

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Enchant

Description
This mod is no longer maintained. Please subscribe to a new enchanted mod: MineDST- Enchant

Enchant: Mysterious power from MC

Experience

The calculation formula of experience required for each level is the same as that for MC
Upgrade required=2 * current level + 7 (current 0-15 level)
Upgrade required=5 * current level - 38 (current level 16-30)
Upgrade required=9 * current level - 158 (current level 31 or above)

Kill monsters and drop experience balls. After the experience balls are absorbed by players, experience can be added. Experience can be used to enchant. The higher the monster's HP, the more experience balls will be given

Monster HP and bonus experience. If the monster HP is more than 20000, 10 experience balls will be given for every 10000 more HP

Health
Experience
>10000
50
>=5000 <10000
15
>=1000 <5000
7
>=500 <1000
3
<500 >=100
1

Enchantment Book

There is a chance to drop the Enchantment Book when killing monsters. It can be put into the bookcase. The drop probability is as follows

Health
Chance
>10000
0.5
>=5000 <10000
0.3
>=1000 <5000
0.2
>=500 <1000
0.05
>=250 <500
0.001

Enchanting

You can enchant the Shadow Manipulator. Put the enchanting book and the items to be enchanted into the Shadow Manipulator, and click the enchanting button (although there are four squares, only two items can be put in)

Note: The experience consumed by enchanting is related to the level of the enchanting book and how many times the enchanted item has been enchanted. In other words, the higher the level of the dispelling book and the more times the enchanted item has been enchanted, the more experience consumed

The experience level required for enchanting is calculated as follows, taking the enchanting book with a magic spell level of 2 as an example

Formula: e^count * lv (e: natural constant, count: number of magic spells for the enchanted item, lv: level of magic spells in the enchanting book)

Number of magic spells
Required experience level
0
2
1
5
2
14
3
40
4
109
5
296
6
806

You can also put two enchanting books of the same magic spell and level into the two magic books and merge them into a higher level of demonic books. Of course, with the consumption of experience level, the formula for calculating the consumption of experience level is:

Required experience = 2^(level before merger)

If two level 3 demonic books are merged, the experience consumed will be 2^3=8

Note: The level of the magic spell before merging must be lower than the highest level of the current magic spell

Enchant Attribute

Attribute
Highest Level
Effect
Efficiency
5
Increase work efficiency by 50% at each level
Thorns
4
Wearing armor with thorns when fighting with monsters, if you are injured, 25% of the damage at each level will be bounced back to the monster
Unbreaking
3
Double durability of each level
Sharpness
5
Increase weapon damage by 25% per level
Mending
1
Use experience repair tools/weapons/armor
Fire Aspect
1
Can ignite enemies
Fire Protection
4
Each level is immune to 25% fire damage
Fortune
4
Each level increases the drop probability by 25%. If it defaults to drop, an additional drop object will be added. The probability is the drop probability corresponding to the current level. If it is not necessary to drop, the corresponding drop probability will be increased
Looting
3
Calculation rules are the same as fortune
Luck Of The Sea
3
The waiting time of ordinary fishing rod is reduced by 25% per level, and the fishing attribute values of sea fishing rod are increased per level (the higher the level, the better the fishing)
Smite
5
Additional damage to shadowy creatures or ghosts, increasing damage by 25% per level
Infinity
1
It can only be attached to slingshots. The slingshots with unlimited magic spells no longer consume ammunition
Sweeping
3
AOE damage, each level will cause weapon default damage * 0.33 damage to entities other than the target being attacked

Q&A

Can module weapons/tools be enchanted?
Yes, but weapons and tools should be viewed separately. Everything depends on the prompt statement of the character after clicking the enchant button. If there is a prompt saying that it cannot be enchanted, it is that it cannot be enchanted

After the ham stick is enchanted, the magic spell will be invalid. What's the matter?
The damage of the ham stick will change with the freshness, and the sharp charm directly acts on the panel value. After the freshness changes, the ham stick automatically modifies the panel value, which will lead to conflicts. Therefore, it is recommended not to attach the enchantment to weapons with unstable damage

Can't Wanda's warning form be enchanted?
yes

Can't hammer enchant?
Yes, because there will be some malignant problems after the hammer is enchanted, all tools except the hammer can be attached

How does experience repair?
When absorbing the experience ball, it will automatically detect whether the items on the hand/head/body have experience repair, if any, it will randomly select one to repair. Each experience ball of the items held will repair 10 points of durability, and each experience ball of the items on the head/body will repair 50 points of durability
233 Comments
萝莉杀手希尔薇 5 Jun @ 9:19am 
这个mod的贴图不能沿用吗,新版感觉怪怪的
想问一下指令怎么用 :
1. c_give_enchanted_book(data) data里面的格式是什么呀?
2. 附魔书的名字要怎么填 例如无限是enchant_infinity吗?
沧月流觞 27 Jun, 2024 @ 8:25am 
您好,火焰附加能不能增加开关功能?附魔这个后怪物直接都烧死了,然后掉落物没了
这游戏怎么这么难(寄了 9 Jan, 2024 @ 9:19am 
开了勋章 弹弓无限无效了咋回事
蘸豆!爽! 16 Dec, 2023 @ 6:03pm 
神话书说黑白无常附魔一次武器和帽子切换一下人物就没了,太喜欢这个mod了望作者大大适配一下
梦始而终 16 Oct, 2023 @ 2:21am 
为什么我杀了树精以及远古的怪都不掉经验
梦始而终 16 Oct, 2023 @ 12:01am 
锤子不能附魔,那斧镐锤三和一能附魔吗
梦始而终 16 Oct, 2023 @ 12:00am 
时运是给工具的
落夜 7 Sep, 2023 @ 8:26am 
锋利附魔好像对光茄剑没用
XIMB󰀮 4 Sep, 2023 @ 8:57pm 
我需要一个砂轮