Teardown

Teardown

588 ratings
Impact Based Structural Integrity Test
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Type: Global
File Size
Posted
Updated
724.512 KB
17 Nov, 2022 @ 5:51am
27 May @ 9:38pm
221 Change Notes ( view )

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Impact Based Structural Integrity Test

Description
Crash and burn!

Made with teardown_slimeutils[github.com] (used slimegcfunc.lua, slimerand.lua)

NOTES:
1.There are some reports about the mod is not working properly.
If this happens, and there is a lot of fire in map, then this mod may not work, it's a game-side bug.
2.Added more protection against the vehicle you're currently driving! Technically your vehicle will no longer disintegrate when drive into something with the option on.
3. Overall performance improved.


For modders:
Now you can exclude your stuff from being messed up by this mod!
To do this, you need to add a tag called "leave_me_alone" tag to the bodies you want.

This mod evaluates shapes around the point you break, detect if it is broken, has ran into something, and has enough momentum change(i.e. heavy or fast enough). If all three, it will start to collapse or crush things nearby.

These process will only start AFTER it was stopped by something, so it won't break apart when moving around.

This mod has done a lot of optimization in performance, and you can modify some parameters in settings such as momentum threshold(defined how much momentum change an object has to collapse), the damage to different materials, amount of dusts, and should it work on vehicles, etc.

You can use this mod to create some beautiful destruction, and it is vehicle-friendly(sorta, at least it won't mess your car if you just simply hit some small debris).
Popular Discussions View All (13)
20
2
24 Jul @ 5:27am
FVJDCSNJDCNJDC
kuzukuzu26
6
9 Feb, 2024 @ 11:29am
why do numbers appear at the side of my screen?
Arlo Ecloc
5
15 Sep, 2024 @ 10:13am
Make it so NPC's aren't affected
4000 pounds of cocaine
208 Comments
pio2rek 21 Jul @ 11:28am 
cool mod:steamthumbsup:
strawbrry0907 21 Jun @ 1:22pm 
@Biovøx you can literally disable that in the menu for the mod.
Biovox 9 Jun @ 4:34pm 
this mod makes Vehicles break randomly while driving
maplecap 9 May @ 10:00am 
hey everyone. just a little thing i noticed that applies to this and other SIT based mods. If you have the TABS framework enabled, any mod based on SIT will not work. this is done by tabs to make sure tabs mods arent broken by sit mods.
Litttle_fish  [author] 24 Apr @ 10:08pm 
@Sauerbraut
yup I optimized the breaking calculations
Sauerbraut 24 Apr @ 9:49pm 
Did you somehow change something major with the latest update(s)?
Burning a house down makes it now collapse very fast, which was not the case a few days ago.
MrNegotiator 24 Apr @ 4:07am 
Just needs to reduce floating stuff
piki_jakob 23 Jan @ 5:25am 
Love this mod.:nfscross:
gerry30 22 Jan @ 5:35am 
@Pyro WHAT ARE THOSE PAINTINGS MADE OF!?
Pyro 10 Jan @ 9:32am 
paintings and lights are falling on maps mainly modded but have seen fallin paintings on base game maps as well