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-If you mean exporting an animation as a video file, I'd generally advise you to export as an image sequence and then combine those frames into a separate video file (I use Blender). The reason you'd do that is because there's no compression between frames (if you want, the video can be recombined later if you want better quality) and also the Quicktime player required to export as .MP4 which is a very outdated program, others say it might have risk to your computer.
-If you mean exporting animations to be later somewhere else in SFM or in another program, I believe this video might be helpful (although, I haven't watched it): https://www.youtube.com/watch?v=-orUMFOtt5Q
This one for TF2 taunts might help https://www.youtube.com/watch?v=ZS_7LQbrjjY
the amount of FOV u would use is 120-160.
And the amount of radius depends on your scene.
but for a basic scene u would use 250-350 radius (u may use more than that).
and u color your ambient light to the color of the sky (usually blue).