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No new items for now when the update arrives, just the suggested balancing changes. The planned features for the mod from here on functions beyond .xml so I'm still learning that.
Hey thanks for the feedback!
I did aim it to be viable for late/endgame and attainable late midgame- where the multi-analyzer has been researched.
But man you are right- I don't know what I was thinking making a super armor only cost 3 components now looking back at it.
For the time being I'm thinking of locking it further into the research, somewhere just before spacer-tech and additional prerequisite.
It's intended to be mass produced, inline with the faction's lore in GFL, but regardless the crafting cost will be increased to be on par with Vanilla Rimworld Endgame Armors or more.
Players with power-fantasy level of resource gathering methods should be able to mass produce it while regular and challenge runs should make them more special.
For the stats not having any difference on different materials crafted with- I might have missed something so I'll give it a look.
Although the balancing needs work, the outfits' wealth(silver) score is extremely low, the trench coats give marine armor (2305 wealth/silver) level of protection for 300 wealth(silver).
So currently it is an extremely overpowered mod.
I would recommend either lowering the stats or raising the wealth value (price)of the items.
Or alternatively have 2 version of each item. A cheaper but less protective (flak armor level of protection) version and a more expensive but more protective version (marine armor level of protection).
And lastly: somehow currently the stats don't change when you craft something with different materials, that should probably need to be fixed at some point.
While the mod currently has it's issues I see a LOT of potential in it, I'm looking forward to seeing it's future development.
What do you mean by stuffable?
Seriously though, Love the mod very much one of a kind. I'd cloth all my pawns with these if only they were stuffable. I have stacks upon stacks of ultratech textiles that would make John Wick's bulletproof Suits look like tissue paper.