Crusader Kings II

Crusader Kings II

348 ratings
WH: Geheimnisnacht - v1.3.7.1
10
4
2
2
2
3
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
345.105 MB
20 Nov, 2022 @ 11:36am
1 Change Note ( view )

Subscribe to download
WH: Geheimnisnacht - v1.3.7.1

In 1 collection by Komioski
WH: GEHEIMNISNACHT [OFFICAL]
2 items
Description
Set in the year 2010 IC, over five centuries before the reign of Karl Franz and the familiar events of recent Warhammer canon such as the Storm of Chaos or The End Times.

Warhammer: Geheimnisnacht lets you play as nearly every faction in the Warhammer Fantasy world. Featuring a massive map that extends from chilly Naggaroth and sweltering Lustria in the west to the impenetrable Mountains of Mourn in the east; From the deadly Chaos Wastes of the north to the blistering deserts of Araby and Nehekhara to the south.

Features
  • A beautiful map with every important location in the Warhammer Fantasy World.
  • Almost every race is represented and playable, each with their unique mechanics.
  • Become a wizard and control the winds of magic.
  • Become a Vampire and bestow the Dark Kiss of unlife on others.
  • Become the Everchosen - Champion of Chaos and lead an invasion of the soft lands of the south.
  • Lead the Brayherds of the Beastmen to despoil more civilized lands.
  • Become a cultist of the Ruinous Powers or try to remove them from your realm.
  • Stop the rising threat of Chaos as the Lizardmen.
  • Lead the followers of the Ruinous Powers in Dark Crusades.
  • Lead the nomadic hordes of the Hobgoblin Khan
  • Take charge of Cathayan exiles and carve out a new home for your people
  • Rule as the Tyrant Tzar Igor the Terrible and form Kislev into a formidable nation
  • A dynamic and robust spell system
  • Reformation Mechanics
  • And so much more...

Will you fight the forces of chaos, or will you succumb to their cloying temptation? The choice is yours...










Happy Geheimnisnacht Eve Heretics. Its our 10th anniversary and its release day for the Hotfix update!

Last Year, I took a pause on milestones after the holiday wishlist update to focus entirely on a code refactor and performance overhaul. This is necessary to properly document and convert our massive database of events to the CK3 version. A year later, I'm only about half way done, but this update is one of our best performing and bug free releases ever pushed by the team. Its been tested by our dedicated SVN users but its time to get it to a wider audience for feedback. Any major problems have now been addressed in this subsequent Hotfix and things should be stable, enjoy!

I NEED to stress to players, this is a standalone package, one that embodies the true meaning of "complete overhaul". DO NOT use other mods, any of them, unless it is a part of our official collection. I don't care if the usual marketing words "lightweight, tiny, minimal, should be compatible with anything that doesn't touch X, etc." are used or if you've never played the game without them.

They have either already been integrated, there is a version or similar thing in the mod already, or they are simply not intended to work with this codebase.

The constant bug reports stemming from players with modlists including over two dozen different mods are less than helpful, please make sure a bug can be replicated on a fresh save using only the base mod and soundtrack before reporting.

If you are playing MULTIPLAYER and do not know the proper sequence to safely host a mod without de-syncs come to the discord and we will help you out. We have had over 30 players in one stable game for over 120 years with zero crashes or issues.

I hope you enjoy the update, thank you for the support and the feedback!

I've taken the time to go through the changelog in detail for you and explain, in general terms, what I've done and why. I've also update the roadmap for the coming year as well. You can find both by clicking on the banners below:

[forum.paradoxplaza.com]
[forum.paradoxplaza.com]



External Links



MODDB


DISCORD
[discord.gg]

FORUM
[forum.paradoxplaza.com]

PATREON
[www.patreon.com]


Popular Discussions View All (1)
0
17 Feb, 2024 @ 1:57pm
ayuda
toxix
119 Comments
이사우로스 3 Aug @ 6:10pm 
soutren dwarf why can't use decision high king?
Kota 4 Jul @ 10:49am 
is the CK3 version of this mod still under development? I read at some point that they were waiting for the nomad system before they decided to start really working on it. Is there a tesaer, a beta, an alpha, news, anything?
ErraticPterodactylTTV 24 Apr @ 10:37pm 
Went is as one of the Southlander Vampires and found that while other Vampires of the same type were getting the +35 same trait modifier to like me (and the +50 for being a vampire in the Shadowman religion), they were also getting the -100 modifier for my being a vampire, resulting in a net negative. Is this intentional?
sybopl 22 Apr @ 6:39am 
It been almost 3 years,when i was playing garsha as a tribe nation ,i was trying to rapidly expand and to reforms atruihjan (smth like that i might be misspells) and there it goes slow the time.(i hope you dev shall updated it if it will be fixed) for god sake
me 16 Apr @ 7:05pm 
Terrible, love the mod, but when N Rot lasts for 2 years of me constantly reloading and saving until I get tired of it and just let it run and it runs for an extra 3 years with no end in sight. Also, as I suspected if I don't do damage control my nation just gets nuked as 80% of characters within my kingdom are dead and probably more if I left it running. Cool concept, but I can't play the game if there's a disease that's literally game ending.
Videogame player 13 Apr @ 7:08pm 
any fix for the greenskin models being bugged out and causing game crashes/fps drops?
Zionus5 15 Feb @ 1:17pm 
If a vampire takes control of the empire tytou get kicked out hte witch hunter every 3 months. Trying to kick them out of the realm causes you to take control of every thing in the empire. Bug?
Al 3 Feb @ 4:05am 
Is there any way at all to change the magic lore? I became a vampire and i want the necromancy lore, but i have the lore of light.
Deadliest Income 29 Jan @ 1:18pm 
@talesofwill No but you Can start as one, only landless characters can become Witch hunters Landed's generally cant
talesofwill 12 Jan @ 7:27pm 
Is it possible to become a witch hunter?