NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

40 ratings
GameModePlus
   
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Mods: Mod, Scenario
File Size
Posted
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1.275 MB
23 Nov, 2022 @ 10:45am
21 Oct, 2023 @ 4:55pm
18 Change Notes ( view )

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GameModePlus

Description
A mod offering 13 new game modes:
  • Shrinking: Annihilation, but the withdraw radius goes down over time. Time limit is required.
  • Supremacy: Control, but destroyed or evacuated ships (not withdrawn ships) also provide the enemy team with points.
  • Advance & Secure: Teams capture control points from both ends of a sequence, eventually pushing each other out.
  • Monopoly: Win by simultaneously controlling a given number of capture points.
  • Center Control: Control, with only a single control point at the center.
  • Center Station: Symmetric station capture, with a single neutral station at the center.
  • Two Stations: Control both stations simultaneously to win.
  • Flag Delivery: Attackers win by delivering a flag into a base in defender's territory.
  • Flag Hunt: Attackers try to find and bring a neutral flag back to their base (likely being carried by the defenders).
  • Two Flags Delivery: Both teams try to deliver flags into the other team's territory -- Capture The Flag, but with the base locations swapped.
  • Seek and Destroy: Attackers win by destroying all defender ships; defenders win by surviving (or destroying all attackers). Score is number of remaining ships on defenders team.
  • Depletion: Defenders start with all capture points; attackers destroy capture points as they are captured.
  • Double Depletion: Both teams destroy capture points as they are captured.
Current version: 0.8.3

Change Log
- 0.8.3: Patch AI to avoid NRE when trying to go to a point of interest that no longer exists
- 0.8.2: Fix bug where Shrinking withdraw line would only display for host
- 0.8.1: Update red text UI on Shrinking game mode to be more clear about time limit requirement
- 0.8: Add Shrinking game mode.
- 0.7.3: Patch scenario resolution to avoid NRE when downloading the mod via lobby
- 0.7.2: Update to game version 0.3.1
- 0.7.1: Simplify logic and update logging on Advance and Secure to avoid bug where an incorrect number of capturable points is available
- 0.7: Add game modes Center Control and Center Station
- 0.6.1: Add more scaling options to Supremacy game mode
- 0.6: Add Supremacy game mode
- 0.5.1 and 0.5.2: Fix AI errors introduced in 0.5
- 0.5: Update for supporting game version 0.3.0
- 0.4.1: Patch BundleManager to register new prefab used in Advance & Secure
- 0.4: Add Advance & Secure; patch AI to play without errors on asymmetric flag games and to prioritize only capturable control points on Advance & Secure
- 0.3: Added Two Flags Delivery
- 0.2: Updated scorekeeping on Seek and Destroy, added Depletion and Double Depletion, added custom nodes for ease of expressing game logic
- 0.1: Initial release

Credits
- johnalekseyev for the suggestion of a game mode with shrinking withdraw radius
- 3ightba11#1595 for the suggestion of a symmetric flag delivery mode (Two Flags Delivery)
- Carson#2029 for the suggestion of an advance and secure mode, and multiple members of the discord for feedback on the UI
- Tartiflette#6609 for the suggestion of the Supremacy game mode
- OfNaught#9248 for the suggestion of center-focused game modes
- Various commenters for help with debugging issues with these game modes
30 Comments
Mastership 15 Jun @ 12:03am 
Any revive planned, or someone remake this yet?
Legendsmith 11 Feb @ 3:29am 
Is there a repo for this anywhere so someone could take over maintenance?
Star_Kindler 8 Feb @ 2:55pm 
I really miss this mod :(. Supremacy was the best mode.
Zopto 30 May, 2024 @ 6:53pm 
Not the mods fault, but unfortunately all gamemodes that use stations is no longer functional (the new map loading system breaks those gamemodes)
chryssjanzonio 29 Apr, 2024 @ 8:13pm 
great mod. hope it gets updated
Jungfaha 30 Sep, 2023 @ 6:54am 
@star, glad i was able to help. Yah its a bummer and ive tried it and peeps be like nah i dont need it and then crash out.... 🤣

anyway, yes among friends and peeps in the same discord channel and or voip, it should work :)
Star_Kindler 29 Sep, 2023 @ 2:09pm 
Oh, darn. Hopefully that can be fixed soon, getting everyone who joins a 8-10p lobby to download the mod, restart their game and rejoin sounds impossible.

Thanks for the info either way @Jungfaha, probably can at least use this with friends now.
Jungfaha 29 Sep, 2023 @ 1:24pm 
@star and Meeni

It requires everyone to DL the mod and then activate via the menue and then restart the game, then if and only if everyone has done this it will work just fine. but otherwise if player comes in and DL the mod but dont restart game it will crash them
Mr. Meeni 28 Sep, 2023 @ 6:48pm 
im having the same issue as star kindler whenever I try to play monopoly, any fix for dis?
Star_Kindler 17 Mar, 2023 @ 9:53pm 
I just tried a MP match of Supremacy, the game kicked everyone out as the game launched and I got stuck on infinite loading saying "Waiting for clients" as the host.