Project Zomboid

Project Zomboid

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Horde Radio
   
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File Size
Posted
Updated
1.786 MB
26 Nov, 2022 @ 1:25pm
19 Jan @ 7:46am
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Horde Radio

Description
Singleplayer only device for making lots of noise and attracting zombies to a single point. Placeable in the world so you can set it and walk away.

EDIT: Currently this breaks the car and other UI elements so be warned! The API hasn't been released for Build 42 yet so idk how other devs fixed their UI issues. Could be awhile is what I'm saying until this is fully functional.

Workshop ID: 2893829013
Mod ID: HordeRadio
32 Comments
[x] Ptitzin 26 Jan @ 1:17pm 
I spent the whole day today and half day yesterday to find that your exactly your mod in more than 80 mods is spamming by mistakes and the car driving UI and mechanic window disappears while opening the hood.
You have incorrectly filled the folder parameter in mod description - there is a mod URL instead of folder
sasquatch  [author] 19 Jan @ 5:16pm 
Thanks for letting me know that.
Aesarius 19 Jan @ 12:40pm 
Hi there!
In build 42 (current branch) after subscription on this mod car driving UI and automechnic UI are broken

which also leads to the blocking of the only mod with the creation of autoturrets in build 42 =(
sasquatch  [author] 19 Jan @ 9:58am 
In response to a recent question: It makes a lot of noise and that attracts existing zombies. That's the intent of the device to attract zombies in conjunction with sentry turrets to clear entire regions of zombies.
Zilver04 10 Dec, 2023 @ 10:18am 
I second the question below!
Inquisition Time! 7 Jun, 2023 @ 10:34am 
Silly question. Does the radio create zombies or bring up zombies already in the map Just thinking if it might be usefull to clear cities of zombies.
SilentMakiroll 26 Mar, 2023 @ 7:29am 
This radio must work with the power or generator turned on. It doesn't use any type of battery.
Postal 2 Jan, 2023 @ 7:21pm 
childMenu:addOption(getText("IGUI_hordeRadio_intensity_1"), playerObj, function() RadioUtils:SetRadioIntensity(playerObj, item, 100) end, item);
childMenu:addOption(getText("IGUI_hordeRadio_intensity_2"), playerObj, function() RadioUtils:SetRadioIntensity(playerObj, item, 200) end, item);
childMenu:addOption(getText("IGUI_hordeRadio_intensity_3"), playerObj, function() RadioUtils:SetRadioIntensity(playerObj, item, 300) end, item);
childMenu:addOption(getText("IGUI_hordeRadio_intensity_4"), playerObj, function() RadioUtils:SetRadioIntensity(playerObj, item, 5000) end, item);

last line 5000 should be 500 ;)
sasquatch  [author] 8 Dec, 2022 @ 12:28pm 
@FleetofWarships yeah i haven't done any testing on multiplayer so that's probably the issue here, i'll add a note about that in the description and post an update here (eventually???) to address that uh, the whole thing doesn't work on MP
FleetOfWarships 8 Dec, 2022 @ 10:51am 
Multiplayer, not on a dedicated server though. I'll have to ask my friend for the mod list as I'm not the one hosting it.