Crusader Kings III

Crusader Kings III

234 ratings
Submod for EK2 - ORSIMERS ART
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File Size
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318.796 MB
27 Nov, 2022 @ 7:11am
20 May @ 12:18pm
28 Change Notes ( view )

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Submod for EK2 - ORSIMERS ART

In 1 collection by Jimmywhite
Elder Kings 2 ART Submods Collection
27 items
Description
This submod for EK2 changes all illustrations for ORSIMERS

✅ UNITS illustrations, including unique cultural Men-At-Arms
✅ Various DECISION illustrations
✅ INNOVATIONS icons with a proper picture for each one
✅ LIFESTYLES pictures
✅ COUNCIL backgrounds
✅ Immersive EVENTS backgrounds

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PAY ATTENTION that you can only activate ONE of my art submods at once,
DEPENDING ON THE RACE YOU PLAY due to original game engine limitations
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All these artworks belong to their talanted creators and official Legends series.


✅ MULTIPLAYER compatibility (if ALL players use any other of my mods)
22 Comments
cyoumans03 29 Mar @ 1:26pm 
Haven't tried any other art mods with the new update, but this one is currently breaking the decisions tab.
Jimmywhite  [author] 1 Oct, 2024 @ 8:47am 
@arturpirogkovich Да, как и все мои моды
arturpirogkovich 1 Oct, 2024 @ 8:34am 
спасибо за работу! Русик поддерживает?
Solitude 21 Oct, 2023 @ 2:35pm 
I love the Orsimer; the Pariah Folk. Many thanks for updating this one!
MØN 3 Dec, 2022 @ 12:16am 
awesome! is there any plan to implement this mod for argonian and altmer?
Shifty Fish 2 Dec, 2022 @ 4:03pm 
Now if only Orcs functioned halfway decently... lol. Marriage makes zero sense.
Eriewmatay 1 Dec, 2022 @ 8:50pm 
Khajiit art please!
Jimmywhite  [author] 30 Nov, 2022 @ 1:51am 
@Jet Should be fine!
Jet 30 Nov, 2022 @ 12:36am 
can u switch between the art mods in an ongoing save whenever you feel like switching it up or does it break
Jimmywhite  [author] 29 Nov, 2022 @ 12:56pm 
@Sizano Because game files contain the same illustrations that are applied by game engine mostly to every culture. Merging all in one will require writing individual code for each one and that will take ages.