RimWorld

RimWorld

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Xenogerm Reincarnation
   
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Mod, 1.4
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28 Nov, 2022 @ 2:58am
29 Nov, 2022 @ 2:59pm
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Xenogerm Reincarnation

Description
Biotech gene mod: bring the dead back to life by implanting them with your xenogerm! This combines the effects of resurrection and xenogerm implantation.

These are genes, and come in three variants: one hemogenic, one without a hemogen cost, and one requiring aurum( if you have the Mythic genes mod).

Note that it has a refresh time of only a week or two, so it is much stronger than the sanguophage gene. But it has potentially bad consequences due to the vanilla resurrection system.

Also included is a starting scenario and a new xenotype. I have not made any quests, so you are unlikely to encounter this new xenotype unless you start the game as one. See the Q&A below for a way around this.

A bonus gene is included.

Comments, feedback, and criticisms please!

UPDATES:
- New genes without the hemogenic requirement.
- Fixed the red errors I hope! I apologise profusely for this error. In-game everything worked and I just assumed the errors were from a different mod. Sloppy and unprofessional.
- Fixed the starting scenario to actually include wargs as the description says. Also added a helmet, a gas mask, and a spear.

Q&A

Q: Is this balanced?
A: Possibly not, but then again it is an archite gene after all.

Q: Can I add this to an existing save?
A: Should be safe. Note that you likely won't encounter neither the wraith nor the new gene in the wild, so you'll have to go into dev mode and either change a pawn's xenotype, add this gene, or edit a gene pack.

Q: Translations?
All help is welcome. I have limited education in German, Japanese, Dutch, Afrikaans, Te Reo, and some Pasefika languages. Not enough to personally translate, but enough to verify. Other languages I would have to trust in the good intentions of the community. There is already a translation available for a script I believe is Simplified Chinese- sincerest apologies if this is a different language utilising that script.

Q: CE compatible?
A: Presumably, as this is only a gene mod. I make no promises however.

Q: What's next for this mod?
A: Bugfixes. Probably not new content as I don't want to add content bloat. Oh, and I'd like to fix up the icon graphics.

Q: This sucks.
A: no u
But in all seriousness, tell me why in the comments below!

Q: What's next for you?
A: I intend to create mods adding more xenotypes, factions, and possibly new genes. I have a couple mods lined up.

Q: Commissions?
A: For free, I am amenable to this. Only small mods such as adding your custom xenotype to factions, new genes, patch mods, and things of that nature.

Don't like my stinky xenotypes?
No problem! Simply follow these simple steps to replace with your own:
1) This is easier than it seems, I believe in you.
2) Navigate to your custom xenotype folder- on Windows, this is located under AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Xenotypes. You can press window key+R, then paste that in the search box.
3) Open your xenotype with any text editor, such as Notepad.
4) Copy the genes.
5) Make a local copy of my mod.
6) Navigate to the local copy- probably under Steam\steamapps\common\RimWorld\Mods. Failing that, navigate to Steam\steamapps\workshop\content\294100\2894632822\1.4\Defs\GeneDefs - just make sure to copy my whole mod folder into your local mods folder, otherwise any updates I upload will overwrite your changes.
7) Paste your genes over the top of my stinky genes, change the label name( NOT defName, or things will break!), and change the description.
8) ???
9) Profit!

But in all seriousness, any ideas for xenotypes or changes to my wraith xenotype are welcome. It's just a placeholder for your own cool xenotypes.

Tags: sanguophage, hemogen, resurrect, zombie, vampire, ghoul, necromancy, mad science, aurum
26 Comments
Froggowo 7 Feb @ 7:30pm 
Has anybody tried 1.5?
longqiqi 6 May, 2024 @ 10:04pm 
does it work in 1.5?
Mike 1 Jan, 2024 @ 4:12am 
Is it possible for me to make it so that when i resurrect a pawn it comes back as a different Xenotype
Aphasia 24 Jul, 2023 @ 9:57pm 
though really, can you fix it so I can actually use it on animals
Aphasia 24 Jul, 2023 @ 9:56pm 
so from what I can see, NEVER USE IT ON AN ANIMAL
Aphasia 24 Jul, 2023 @ 12:06am 
used it on an animal and the cooldown for the ability went bonkers while spamming logs
Vardath 17 Mar, 2023 @ 4:09pm 
Getting the following error on repeat when I resurrected someone. Can't get a hugs log as I don't use hugslib, it's broken.

https://pastebin.com/02PHXUjs
Inquisition Time! 1 Jan, 2023 @ 5:11am 
Would you be up to include an endogene implantation version?
Rince 29 Dec, 2022 @ 9:18pm 
i havew an idea! Non archotech version of this, named "Sacrifice Reincarnation", will resurrect target with a genome of caster, killing caster in process
GwenBlanketSpecter 11 Dec, 2022 @ 11:12am 
nvm i figured it out. soem of my genes were germlien adn not xenotype. i didn't realize