Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Using Diesel as an example, the cosmetic change is pretty much the Diesel and Big Daddy Cool logos, but I pulled from the 2018 pack and Entrance Craft to supplement the original edit, which only had stuff from the original NJPW DLC. New moves like back elbows and knee lifts in the corner mean I can up irish whips and turn up showmanship to get those into the mix more, and there may have been some priority changes based on the gutwench and two-handed bombs included this time. If I had the old neck hanging bomb on the old edit, I probably had it set to 0% in large damage so he didn't win with it all the time, but without a pin now, I can throw it in large damage where it belongs and set a pin percentage that's more appropriate.