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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3530586159
If by any chance a slave child is born (es, the slave was already pregnant, or you enslave a colonist that is) back in 1.5 the mod would try to check the ideology of the slave baby to see if it had the precept for mental breaks, and throw out null errors since a baby can't have a ideology.
The errors were mostly harmless but errors nontheless, back then i would just age the kid to 3, assign a ideology then deage it to fix it.
It's a very rare and specific interaction but would be nice if you could solve it.
(I remind messing with the mod's code locally and just adding a lifestage check prefix to the function that checks for the precept presence, but it's been a while since then)