A Total War Saga: TROY

A Total War Saga: TROY

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More Difficult Autoresolver Mod
   
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Tags: mod, campaign
File Size
Posted
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195.286 KB
4 Dec, 2022 @ 12:38am
12 Dec, 2022 @ 4:46pm
3 Change Notes ( view )

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More Difficult Autoresolver Mod

Description
Have you ever thought that the autoresolver is way too easy? Why fight a battle when you can just simulate all of them and, in most cases, do way better than what you could possibly accomplish if you fought it yourself? If so, this mod is for you!

This mod adjusts the autoresolver calculation for your own faction on all campaign difficulties. Each difficulty level carries a slightly higher adjustment to the autoresolver, so that the harder the campaign difficulty level, the more difficult the autoresolver situation is for the player. Specifically, at campaign difficulty levels of NORMAL and higher, autoresolved battles will see that your forces suffer additional casualties if the battle is not fought out, and in a situation where two armies are closely matched you will no longer get easy victory autoresolve results, which removed all incentive to fight out the best battles.

This mod...
✅Is save game compatible
✅Is compatible with all DLC
✅Works in multiplayer campaigns (as long as your friends also have it activated)
✅Should work with almost any other mod, unless that mod also adjusts the autoresolve feature
✅You may turn the mod off and on whenever you want (you can even save the game before the battle is fought, and turn off the mod and compare the auto-resolver predictive results)

NOTES:

-Removed the autoresolve buff that the AI received when you attacked an AI settlement. This buff is no longer necessary when the whole autoresolve situation is more difficult.

-Keep in mind that not all autoresolve situations will appear to be changed, depending on how much you outclass or are outclassed by the enemy, and the adjustments are not drastic either. The intent here is to make things a little less of a "gimme" or "freebie" in regards to battle results, because the default autoresolver incentivizes you to NOT fight the battles, which makes no sense because the battles are the heart of Total War!

-If you are guaranteed to totally destroy or get utterly defeated then this mod will not change that, although you might end up suffering a little more losses. Instead, the adjustments in the calculations have been very carefully chosen so that the battles that are close matches will be less likely to give you the easy victory in the autoresolve calculation, thus encouraging you to fight them out manually. Therefore, the closer the match up between forces, the more losses your force will take compared to the standard results, and the less likely you will win a victory. (The autoresolve predictive results are accurate and reflect the changes made in this mod, its just that the calculations themselves are altered by difficulty level).

-In most cases the adjustment to the autoresolver at HARD and VERY HARD difficulty levels seems to create more accurate results compared to when a battle is manually fought out, at least in the closely matched situations, so it might actually make things more accurate. On LEGENDARY, the emphasis is on manually fighting out most battles, where only the easiest battles can be simulated (the idea being that you should fight out most of the battles to avoid extra losses).
5 Comments
Volcano  [author] 5 Jan, 2023 @ 2:07pm 
Bruh, its supposed to make you fight more battles, only auto-resolving the easiest ones.
Leopold Salenburs 4 Jan, 2023 @ 9:05pm 
Bruh the autosolver is trash, I beat what it could've done everytime.
wonowon 28 Dec, 2022 @ 9:35pm 
Thank you so much for considering:steamhappy:
Volcano  [author] 28 Dec, 2022 @ 1:02pm 
Hmm, I will have to think about how to do that. I will look into it at some point.
wonowon 28 Dec, 2022 @ 7:42am 
Thank you for the good mode
Can you make an ai level-up bonus for the legendary lords?