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System.Exception: Error loading mod: More resources
---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/career/career.rules>/TradeRoutes/StationResourceTradeDeltas".
at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectText\OTNode.cs:line 180
at Cosmoteer.Mods.ModAddManyAction.ApplyAction(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModAddManyAction.cs:line 38
at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 72
--- End of inner exception stack trace ---
If the mod doesn't update immediately, unsubscribe and subscribe again to update to the current version. Also i believe that you will need to go into another system for it to work but might not be necessary.
But also Advanced CPU/components and a lot of others things, the problem is "and i mention it in the compatibility section" is that the game is highly limited in the amount of sprite it can load without crashing the game.
So that mod wasn't suppose to be release now, but i got people in the modding community that needed an example of a resources mods so they can build there own too.