Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Tags: Mods
File Size
Posted
Updated
22.523 MB
5 Dec, 2022 @ 4:42pm
24 Mar, 2023 @ 7:33am
11 Change Notes ( view )

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More resources & Industries (Early access)

In 2 collections by GD119
Cosmoteer GD's collection
40 items
Cosmoteer GD119's Creation
2 items
Description
*** NEWS ***

- New resources (Platinum, Platinum ingots, Aluminum, Aluminum plate, Magnesium, Magnesium Ingots) added.
- Increase the spawning of ore in asteroid belt by 3x.
- Balanced the stats of each new resources by rarity.
- Redid some blueprint.
- Redid the text description so it precise which resources is needed.
- Some factory now required modded resources in order to construct them.
- Added missing blueprint for research.
- Adjusted the price of blueprint in research by rarity.

Also here's the link to the official thread that was open to get your suggestions into account. That's right, your opinions and ideas mater! You are the player after all, if you wanna see something happening in the context of industrial, please do share!

Link: https://discord.com/channels/314103695568666625/1052277925132640326

***UPDATES*** To keep yourself aware of all the change please refer to the "Change Notes" tab in order to see all the updates.

*** WARNING *** This mod is NOT COMPATIBLE with OPTIMAL STORAGE. I repeat this mod WILL NOT WORK if you have Optimal storage installed, read compatibility section for more detail & other mods in which it will cause issue.

This is an early access of a work in progress, for now there's only two new resources, but a lot more will be added in the future.


*** DESCRIPTION *** This mod add multiple resources & industries to the game. Also with deliveries missions & custom asteroid filled with rich ores waiting to be gathered! This mod is intended to be use with others mods or just adding more diversity in your mining/industrial journey!

- New minables resources (Lithium, lithium pellet, silicon, silicon pellet, titanium, titanium plate, ice, water, oxygen)

- Add those resources to the station.

- Add refinery to process every raw resources.

- Add deliveries quest for those new resources.

- Those resources will be required eventually for advance structure.

*** ROADMAP ***

- [DONE] Adding deliveries missions for zylarium & enriched zylarium.
- [DONE (P1)] Adding 9 other resources and deliveries missions that go with it.
- [DONE (P1)] Adding industries that goes with those resources.
- [WIP (P2)] Creating more advanced resources.
- [WIP (P2)] Balancing all the stats and creating rarity for each resources.
- [WIP (P3)] Creating new industries to process those modded advanced resources.
- [P4] Creating my own industries tab so it get more organised.
- [P5] Working on the sprite to give a better visual and result. Since it's a WIP some sprite might seem unfinished.


*** COMPATIBILITY ***

- Optimal Storage: The reason my mod will crash with Optimal Storage is in relation with the game's texture atlas that gets generated, when loads new sprites added by those mods it add a lots of sprites, atlas runs out of free space before everything gets added and crashes the game. Bug report about this issue has been sent to the game developer. Hope it get solved soon.

Link about the atlas issue opened atm, please go upvote if you want this issue to get solved by the dev of the game: https://discord.com/channels/314103695568666625/1049531763094990848

- Mineable Megaroids: If you have this mod installed, my resources will be extremely rare, since i followed the game's standard value for asteroid spawn and Mineable Megaroids use custom value, it's causing imbalance with the spawning of asteroid because of different value. This situation as been reported to the dev of this mod with solutions to integrate. Install at your own discretion.

All suggestion are welcome & i'll be glad to create other mods if you want to see them created.

Thanks to everyone that support or even subscribe. :)

*** OTHER MODS THAT I MADE ***

- Dreadnought Shield: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2891902536

*** COPYRIGHT *** You are in no right authorise to copy/plagiarise/Change and anything related to my mods to re-upload after under your name without talking to me first. This actions will result in and instant flag!!!
9 Comments
_jo.nat_ 18 Jul, 2024 @ 11:39pm 
Current patch crash error as of 19th July 2024:
System.Exception: Error loading mod: More resources

---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/career/career.rules>/TradeRoutes/StationResourceTradeDeltas".

at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectText\OTNode.cs:line 180

at Cosmoteer.Mods.ModAddManyAction.ApplyAction(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModAddManyAction.cs:line 38

at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 72

--- End of inner exception stack trace ---
Khrizto2 23 Sep, 2023 @ 11:28pm 
Please update dreadnought shield mod.
infra-dan-accelerator unit 84725 21 Jul, 2023 @ 3:49pm 
i want a update for more advanced recorces! i see lots of potashiol but i feels like i needs more stuff.
GD119  [author] 9 Feb, 2023 @ 5:25am 
Thk you @stormwing0 for reporting that issue, indeed seem that an odd bug happened in career modes when trying to mine the zylarium, i adjusted the rarity rate of the Zylarium to fix the problem and tested it myself, it's now working properly.

If the mod doesn't update immediately, unsubscribe and subscribe again to update to the current version. Also i believe that you will need to go into another system for it to work but might not be necessary.
stormwing0 8 Feb, 2023 @ 6:19pm 
Was mining a asteroid of this mod's resource in career and it didn't drop anything but went into creative and it mined just fine. Quite unsure what was happening there. Might be interacting with another mod or just got a bugged roid so off to testing for later.
GD119  [author] 6 Dec, 2022 @ 6:26am 
Thank you for taking the time to comment, enjoy! :)
tantananan 5 Dec, 2022 @ 9:18pm 
awesome! thanks!
GD119  [author] 5 Dec, 2022 @ 7:57pm 
For now deliveries mission and selling. But eventually it will be use for my future mods, One that will be modular structure that can be attached to my "Dreadnought Shield".

But also Advanced CPU/components and a lot of others things, the problem is "and i mention it in the compatibility section" is that the game is highly limited in the amount of sprite it can load without crashing the game.

So that mod wasn't suppose to be release now, but i got people in the modding community that needed an example of a resources mods so they can build there own too.
tantananan 5 Dec, 2022 @ 7:46pm 
what is zylarium used for?