Stellaris

Stellaris

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Star Wars Mandalorian Ships 4.0
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565.786 MB
5 Dec, 2022 @ 10:20pm
5 May @ 12:03pm
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Star Wars Mandalorian Ships 4.0

In 1 collection by Superior General Delvardus
The Superior General's Star Wars Shipsets
21 items
Description
While best known for their Beskar-cladded warriors who fear no-one, Mandalore is also home to a well established shipbuilding industry. Organizations like MandalMotors are more than capable of building large warships that can rival and even exceed in fighting capabilities against the likes of those built by Kuat, Corellia, or Rendili. Always ready to supply new ships whenever the Mandalorian clans decide to "unify" and attempt to conquer the entire galaxy...

Much like all my other Star Wars sets, there are both vanilla and NSC editions available. This version is set up for the standard vanilla lineup which means that if you are more interested in using NSC, be sure to check out that version instead (linked below):

Star Wars Mandalorian Ships NSC Edition


Roster of Ships:

Note that any model written in italics is an add-on model that can be optionally enabled through an edict (only for players using this shipset and unavailable to the ai obviously)

Strike Craft
- Fang Fighter (for mods that re-add fighters)
- Davaab Bomber
- Basilisk Wardroid Droppod

Civilian Ships
- Mantis Science Ship
- Gauntlet Starfighter Transport Ship
- Zygerrian Colony Ship
- Mandalorian Troopship Construction Ship

Corvette
- Vode An Missile Ship

Frigate
- Crusader Gunship

Destroyers
- Jehavey Frigate
- Vengeance Frigate Mk.I

Cruisers
- Assault Cruiser Mk.III
- Assault Cruiser Mk.IV
- Providence Heavy Cruiser
- Traeger Escort Carrier

Battleships
- Kedalbe Battleship
- Kandosii Battleship
- Lictor Heavy Cruiser

Titans
- Veragitor Star Destroyer
* Kandosii Dreadnought

Juggernaut
- Kyramud Dreadnought

Colossus
- Kyramud Worldcracker Refit

Models are also included for:
- Starbases (All 5 Tiers)
- Habitats (All 3 Tiers)
- Deep Space Citadel (All 3 Tiers)
- Civilian Stations
- Defense Platform / Ion Cannon
- City Planet
- Hyper Relay

Megastructure skins included:
- Asteroid Industrial Complex (for Gigastructures)


Recommended Mods:

Star Wars Weapons and Ship Components (by Superior General Delvardus)
For all those who have been asking for a weapons mod, I have now finally finished my own version.

Star Wars Starting Systems and Portrait Collection Pack (by force728)
This collection completes it all by including a lore-accurate Mandalore starting system and portraits of Mandos from both the Old Republic and Galactic Civil War Eras.

Fleet Formation Mod v2 (by Rage000)
Highly recommended for use with any shipset that consists of recognizable spacecraft as the ship spacing in vanilla is absolutely horrendous.


Frequently Asked Questions:

Is there compatibility with Downscaled Ships, Real Space System Scale, or any other scaling mod?

Answer: It will not be done on my end as it is more extra work for mods that I personally never use. So the answer here is No.

Is this mod Achievement Compatible?

Answer: This is a shipset. A shipset modifies the game's checksum. So No.


Full List of Credits:

A full list of credits regarding the use of every asset in this shipset can be found on a dedicated page in the discussion area. I have done my best to ensure that every contributor has been credited so if there is any confusion regarding the models used in this mod, please check it out.

Full List of Credits


If you are curious on what might be coming next be sure to see my collection above the description where I list all my plans for the future!

Thanks to everyone and may the force be with you!
34 Comments
Enola Gay 19 Jun @ 1:45pm 
I shall try that when I can, my apologies though. As that is a very lengthy process for me with all the mods I am subscribed to. so you will not hear from me again for a while on this.
Superior General Delvardus  [author] 17 Jun @ 3:43pm 
@Enola Gay
Hmm... this is odd then. I just tested this set right now and everything works normally on my end. Perhaps a re-install of either this mod or the game would do?
Enola Gay 16 Jun @ 7:30pm 
only mod that was enabled. I narrowed it down after turning them all off 1 by one. Thank you for responding though. i do appreciate the work you have done in creating these ships.
Superior General Delvardus  [author] 16 Jun @ 5:41pm 
@Enola Gay
What other mods are you using? This isn't an issue that I have witnessed with my sets even with the most recent updates.
Enola Gay 15 Jun @ 8:49pm 
Sadly, doesn't work atm. Causes an instant ctd if selected when picking a ship type in the civilization creator
Sometimes 17 Feb, 2024 @ 6:37pm 
Is there a way to swap the models of the corvettes and the frigates? It's weird to see the Crusader in a non-anti-fighter role.
Nick Winterz 15 Jan, 2024 @ 11:19am 
For those having issues with custom AI Empires using these ship sets not spawning in your games, even with the 'always spawn' option set, I figured out the issue. For whatever reason, the "Random Unary I" starting system option prevents them from spawning. Simply change this back to "Random" and they will show up. I'm not sure if any other starting system type also affects this, but I've had success with it just being 'Random'. I'm re-posting this on all of these Star Wars ship set pages since I've seen others with this issue. (Note that I had no other mods on except these ship sets).
Bosmeri 22 Jul, 2023 @ 8:39pm 
@Boopwuffliesnoot:
Force728 has both their Mandalorian Neo-Crusader portraits and the Old Republic era Mandalorian portraits I made for LOTOR in their animated portrait/starting system pack. They do have a name in there but I'm not sure if its updated to the new naming scheme.
Boopwuffliesnoot 12 Jun, 2023 @ 6:33am 
waas wondering know anyone who' working on mandalorian names/portraits
Superior General Delvardus  [author] 9 May, 2023 @ 10:45am 
Updated to 3.8
I have decided to add an optional edict that can be activated by players using this shipset that basically allows for the models that have sat unused in this set to finally see some action.