Halo: The Master Chief Collection

Halo: The Master Chief Collection

3,960 ratings
Ultimate Firefight Series- New Map: Waterworks (Updated 24th April 2025)
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Engine: Halo3
Game Content: Campaign
File Size
Posted
Updated
7.592 GB
7 Dec, 2022 @ 7:16pm
24 Apr @ 7:11am
59 Change Notes ( view )

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Ultimate Firefight Series- New Map: Waterworks (Updated 24th April 2025)

Description
Created by Weaver900- New SPV3-Inspired Roguelite Co-Op Firefight mode for Halo 3

I accidentally nuked this description because I suck... I've been really busy lately but will try to restore it soon!

To start this mod please go to the campaign menu, Halo 3, then select Ultimate Firefight Sandtrap :)

Please note the mod WILL NOT show up in the firefight menu, as Halo 3 doesn't have one :)


Credits:
Ultimate Firefight was primarily developed by me, Weaver900, but also contains content created by many other talented modders, modellers, artists and translators. This mod would be nowhere near as fun, accessible or varied without their amazing contributions:

Calantorn: Brute, grunt and hunter models and custom cannons, flood vehicle animations, Armored Flood Brute Tags.
Byzantine is Roman#0239: Ported Halo 2 Elite animations and rocket launcher tracking UI.
Kashieera: Revenant, Focus Rifle and Plasma Launcher tags.
Mythicjaqui: Tactical Battle Rifle and Pulse Plasma Repeater weapons.
Vuthakral: Spectre tags.
Krevil: Halo Infinite style HUD.
aLTis: Bulldog vehicle.
TheHostileNegotiator: Sentinel Enforcer tags and fixed buggy flood collisions
Spartan Tanner: Rocket Warthog vehicle.
The Mindful Moron: Faster H3 combat forms.
echo482: Additional Playable Marine Biped animations.
FunnyAnyway: Halo Reach Skirmishers and Jackals.
xM: Flood ODST tags.
J3F33M1: Spanish translation/Traducción al español realizada por J3F33M1.
Ryno: H2A tags.
GreenKnight: Halo Wars/Halo Wars 2 vehicles and characters.
Master00f: Fixed up Locust AI tags (Not yet implemented!).
Just Alex- Many vehicles and scenery tags.
J-S/JSHaloMod- Vulture & Kestrel tags.
Skaboodlydoodle/GreenKnight- Jackrabbit tags and Reach cut LMG weapon.
Skaboodlydoodle - Sparrowhawk tags.
AbiSV & Ubald007 - Retextured Halo Wars 2 models for Brutes and Hellbringers.
Glitch5970 - Mangler, Skewer, Stun Blaster and Pulse Carbine models.
Brooen - Infinity Bridge blender model (used for pre-rendered cutscenes and loading screen).
dave96 - Italian translation/Traduzione italiana di dave96.
RPA60- Halo 3 Infinite Weapons pack used for reference for bloom UI, and used for various Infinite weapons, and weapon models.
Aegis Wolf- Plasma Claws model, based on a custom edition model by Ultimate_Dragon, and Gravity Wrench model.
echo482- Improved Spartan animations are used for all Halo 3 based Spartan npcs.
Atlas- Battle Rifle shader used is based off of their Halo 2 anniversary weapon pack.
VKMT- Halo Reach Energy Sword model/Shaders
Charlotte- Voice of the Secret Weapon & Vehicle on Waterworks, helped playtest and helped with the trailer for the 3rd anniversary update.
Zad47-Ported CE Elite animations


Multiplayer Customization Version:
Gold Team: Multiplayer customization mod

Special thanks:
Oliver: Helping me test Co-Op mode like a billion times
FunnyAnyway: Helping me port Dare from Halo 3: ODST
Masterz1337 and the SPV3 team: SPV3 Firefight was a major inspiration for this mod :)
xChopp3r- First bug report and testing the mod early!
Byzantine is Roman#0239- Giving me the idea for the Banished Elite Rangers!

Patreon Legends:
Lord Raidriar
MySonder
Diamonddog69
Lone Droid
Jack Karver
Joseph Jones
Zuranamee
AquaBlader

Patreon Super Supporters:
Furasian
Joshua Fisher (Turbosimp)
Matt
Novakled
FrogODeath68
Sleminem95
DOOM

And finally, thank you for playing! Please leave me a comment, or even better record yourself playing! I love seeing people's playthoughs, and it helps
me make better mods to see where issues and good points are!

My Patreon, if you'd like to support me and my future ventures! https://www.patreon.com/weaver900

Enjoy!
Popular Discussions View All (141)
133
5
5 Aug @ 9:06am
What Could be added?
Cpt Liamat
3
1 Jul @ 12:51am
Grizzly
Commander Zach
2
11 May @ 2:02am
Has anyone else been flung at mach 10 randomly for no reason? its happened to me 8 times at this point
Catlavor20000
1,825 Comments
BluBomba33 4 Aug @ 4:58pm 
anyone having an audio issue? it's just game audio, I get the menu audio. weird
-西廊月- 4 Aug @ 1:48pm 
Bro everything is well done except some weapons' model from H2A, which are uglier than the original ones I think. It doesn't suit the style, light or shadows of Halo 3 at all. It's not that Halo.
Actually I think the original Halo 3 weapons would just be fine to keep Halo 3 models when the newer added ones keep new, It's better to see 2 design styles between Bungine Halo and 343 Halo at the same time than only one left. Really appreciate it if it can reverse back to old versions:)
MrGanjaMan420 3 Aug @ 7:08am 
if anyone is up for doing coop on this add me and send me a message
imortaldragonx 2 Aug @ 8:16am 
I had a flood spire glitch into the ground so the round wouldn't end because it was still alive, is there any way to force the round to end?
jessewestphoto 30 Jul @ 9:55pm 
i found damn fish rifles......





















100/10 best fucking game ever
jessewestphoto 30 Jul @ 7:40pm 
then i picked up the chainbreaker, which was a small issue i had at first when it was removed from spawn all weapons in sandtrap then you couldnt pick it up in the atriox bossfight in sandtrap, and i cant describe how happy i was.i dont know if there was any dev stickers in the new map but i dont need them, this is already very fun. (ok i lied i really need spawn weavers brother i love seeing the pink armor coming to the rescue)
jessewestphoto 30 Jul @ 7:40pm 
(2 parts cuz character limit) i was going to write a half toxic half depressing comment about how i cant enjoy sandtrap firefight anymore but i saw other comments and news about a new map so i decided to give it one more chance. i still cant enjoy sandtrap due to the removal of some fun stickers, weapons, and other features, BUT THE NEW MAP THO. its fucking awesome. great customization, great weapon selection, rebalanced enemies, and the rewards were good but also balanced. ive only played the first round so far but when i saw the atriox boss fight i was ecstatic! (note: the following info does not imply that it was a really good fight, but much better in my opinion then firefight sandtrap) although i did cheese the whole thing with a gravity throne i got at the end of round 8, it still felt like a real bossfight instead of bullet sponge to 6 mags of SMG on easy.
Avax 30 Jul @ 10:37am 
Brother I'm sorry but sometimes less is more. The Banana wave plus some of the other waves are *not* designed for solo. You have barely any weapons to work with when the whole wave is full of charging brutes.

Somehow the other maps you've done are better designed for solo, but this one needs some tweaking. A great mode as usual and probably the one with the most replay value but I genuinely cannot figure out why the brute wave was like that.
BattleMech23 30 Jul @ 9:27am 
how do you beat the library?
Katsuma 26 Jul @ 10:52am 
@Jusis Alberea this issue has happened to me before. The best way to probably fix it is to reload checkpoint, do the boss fight again, and hope the Pelican will land so you can board it.