Dwarf Fortress

Dwarf Fortress

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Broms Smelters Clean Waste
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Tags: mod
File Size
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240.022 KB
12 Dec, 2022 @ 4:50pm
24 Jul @ 10:45am
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Broms Smelters Clean Waste

Description
Smelters can clean up waste (refuse/hostile corpses) now. Burnt body parts/corpses generate smoke that gives a slight mood boost, and has a very low chance (5% for body parts, 15% for corpses) of creating a bar of coke.
32 Comments
Fantastic Fwoosh 6 Apr, 2024 @ 4:11am 
Sentient corpses (of semi-sapients, invaders, visitors) won't be targeted, because they can't be without a DFhack script supplied to turn all flags related to that game-rule off in the background meaning they can be consumed and bodyparts used in reactions. Its different in 50. to 47.05

Best to use this to clean up animal bodies that are rotting, leftover bits from the butcher (refuse stockpiles of bodies can be linked directly into butchers, and have meat/refuse split on their way out) and random corpse parts like teeth that would be dumped into lava/bridge compactor anyway.
Sapphire 19 Mar, 2024 @ 4:28pm 
This mod worked really well at first with its own stockpile, but unfortunately no longer does. Once I got invaded by goblins, it wouldn't burn goblin corpses or anything other than the occasional five vermin or yak skeletons. If I try it without the stockpile, it starts burning mussel shells when I select corpses.
Ifer30 21 Mar, 2023 @ 1:18pm 
Tried to open a save file and for a fatal error that the broms_clean_corpsedust_template is missing
Broms  [author] 31 Jan, 2023 @ 5:33am 
@armitron2 I took a look at that mod and it doesn't appear to conflict with this one. Sorry I can't be much more help other than that at the moment.
armitron2 30 Jan, 2023 @ 4:38pm 
@Broms any chance that it would not be working due to having the mod "Smelt ore by product"?
armitron2 30 Jan, 2023 @ 8:20am 
@Broms , I have tried deleting the stockpile, then creating a new "refuse" stockpile and setting it as the stockpile the smelter will pull from, but it still won't let me create a task to burn enemy corpses or missing limbs
Broms  [author] 29 Jan, 2023 @ 6:54am 
@Armitron2 , The "corpses" stockpile is for friendly/fort members. The burn body part/corpses only works on the "refuse" stockpile items for enemies.
armitron2 28 Jan, 2023 @ 11:07pm 
I have a refuse pile for specifically "corpses" and "body parts", and it is full of elf corpses and their missing limbs and teeth, but when I tell the smelter to pull from the specific refuse pile, it says there aren't any corpses or missing limbs available. Any ideas what might be wrong?
Tal-Knight2 11 Jan, 2023 @ 9:28am 
Using the workaround and just making sure shells aren't stocked in the designated stockpile solved the problem, but still, weird.
Tal-Knight2 11 Jan, 2023 @ 9:12am 
Uh... I'm not sure this is working as intended for me. The only thing they seem to be burning is mussel shells, not matter which of the 3 tasks I set. I have a bunch of goblin corpses and stuff just lying around, and bodyparts all over the fortress, but I see the worker just bringing mussel shell after mussel shell to the smelter when the "burn enemy corpses" or "burn enemy body parts" tasks are active.