Arma 3
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@AircraftLoadoutEZGOM
   
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Data Type: Mod
Mod Type: Plane
File Size
Posted
Updated
223.825 KB
14 Dec, 2022 @ 5:37am
14 Dec, 2022 @ 10:07am
3 Change Notes ( view )

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@AircraftLoadoutEZGOM

Description
Mod scrambled together by a smart fella and a dumbdumb(me)

Credits go to: Grumpy Old Man(amazing script which is the foundation of this)
EL_D148lO(actually did the conversion,true chad)
16 Comments
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 15 Jun, 2023 @ 3:42pm 
I've made my attempt with auto initialize on any mission start. Hopefully it works lol.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2989820593

Thanks for starting it off. I also tried adding Vehicle Tuning by GOM.
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 12 Jun, 2023 @ 10:34pm 
Just tried this mod out and it works well- though I kinda wish it had similar activation functionaility like Polpox's Plane Loadout Everywhere where you can get the current options to customize loadout AND LIVERY! :jake::steamthumbsup: to anything you want if engines are off and it gives an action menu.
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 12 Jun, 2023 @ 2:49pm 
I'm not familiar with A3 scripting but I guess you could take a look at the code for Rydgier's Incognito mod or Ibragim's "Go Go Go & Move Faster Modes" mod. Both auto initialize in any mission and also add custom command in the 0-8 radio menu.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1261751004
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2654482940

Maybe the A3 server could help you out. Or perhaps collaborate with Seth and their "Call Virtual Arsenal or Garage (BIS, ACE & CBA Support)". I feel like both mods go hand in hand together and they've just recently updated it to support ace arsenal. Perhaps this mod could initialize by key binds instead of radio menu. And boom- you can get aircraft loadout anywhere and vehicle tuning in one.

:jake::steamthumbsup:
GHOST_ECHO  [author] 12 Jun, 2023 @ 2:37pm 
I wanted it to auto initialize,but due to my limited experience in A3 scripting,it proved itself an impossible task at the time.maybe in the future when i get better at it
GHOST_ECHO  [author] 12 Jun, 2023 @ 2:36pm 
"player call GOM_fnc_addAircraftLoadout" try this command,without the " , it should add the menu on the 0-8 radio menu
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 12 Jun, 2023 @ 11:52am 
Ah okay thanks. I thought there'd be some action menu or something whenever looking at a vehicle or to be inside one first (engines off) to modify them.

I was thinking it would auto initialize on any mission start without have to enable script through debug console (mod).

Is it possible to add that?
And maybe combined with GOM's vehicle fine tuning? It'd be one of the best mods out there! Better than the rather limiting Polpox Plane Loadout Everywhere mod.

Maybe with CBA addon settings to modify the conditions the action menu shows up (near any ammo/fuel/repair resource or anywhere on the fly).
GHOST_ECHO  [author] 12 Jun, 2023 @ 9:30am 
If you check the link to the forums posted below,you will find a command to start the script. I will update description as soon as I get home from work with the command.
GHOST_ECHO  [author] 12 Jun, 2023 @ 9:29am 
It does work, you need to trigger it via ingame console though,so far I haven't been able to automate this part
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 12 Jun, 2023 @ 12:02am 
Just tested. Mod doesn't work. Can't seem to enable "Edit Aircraft Loadout" anywhere... :steamsad:
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 11 Jun, 2023 @ 12:14pm 
Does this mod still work? It's exactly what I needed over Polpox's Plane Loadout Everywhere.