Garry's Mod

Garry's Mod

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Bug Boys - ULX VERSION
   
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Content Type: Addon
Addon Type: Gamemode
Addon Tags: Fun, Realism
File Size
Posted
Updated
76.864 MB
16 Dec, 2022 @ 9:27am
21 May, 2023 @ 7:05am
5 Change Notes ( view )

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Bug Boys - ULX VERSION

In 2 collections by Psychotrickser
All good Gamemodes of Gmod Workshop
64 items
Gmod - All Gamemodes and Addons for a multi-gamemode server
375 items
Description
I didn't make this. I just reuploaded it to the workshop and removed the integrated mapvoting system so you can use this great gamemode with external MapVote systems!

Gamemode Description:
Far out in the galaxy, two species of bug-like aliens have ritualistic battles to prove the better strain. Even though they only really differ in colour, the red and blue bugs battle to the death to prove their worth. They are known as the Bug Boys

Bug Boys is a team-based PVP fortress defending game. In development for over 6 months, it's finally ready to be released to the public. You play as a bug, and your objective is to kill the enemy brain nexus while defending your own. You must employ many types of constructable buildings with special abilities in order to gain the upper hand. Coordinate with your team and take over the battlefield!

It's recommended for 4 - 32 players, but it can probably handle even more. I plan on updating the game regularly with balance changes, more buildable structures, and more maps.

Features:
- Build a base fortress using over 20 types of constructable objects.
- Drive/pilot 5 types of vehicles; including a helicopter dropship that multiple bugs can ride on.
- Includes 4 varied maps to play on.
- Fight enemy bugs using the simple but deep combat system.
- Many custom models/textures immerse you in the bug world.
- Employ deep RTS-style strategy with the placement of your teams structures.
- Includes lua files, so you can run your own servers for the game.

In-depth Gameplay Synopsis:
In the game, your main objective is to protect your home brain and attack the enemy brain. You do this by constructing stuff. Each constructable costs a certain amount of tokens, which are the main resource of the game. Tokens spawn at set locations around the maps.

At the beginning of the game, a massive wall materializes in the middle the map, giving both teams time to setup their defenses. Both teams are given 45 tokens split evenly amongst each player. After 2 minutes and 30 seconds, the wall disappears and the battle begins.

During the battle, teams need to protect their home bug brain at all costs; if a team's brain is destroyed, the enemy team wins. When a bug brain loses HP it never regenerates.

Also, if a player dies in battle, they drop up to 3 tokens, and respawn at their home base a few seconds later. Bugs are also vulnerable to water, and on water maps, they need to find creative ways across it.

If the 15 minute game timer runs out before a teams brain is destroyed, whichever team has more brain HP wins the game.

Each bug spawns with a few default abilities:
- Grab: allows you to pickup certain buildable structures and move them around.
- Construct: allows you to build a specified structure at the position you aim at. (Set what structure you want to build in the 'Q - Quick menu').
- Zap: activates the special abilities of certain types of allied structures, allows you to get in to allied vehicles. Alternatively, it's a melee ranged attack that hurts enemy structures.
- Slider: shoots a slidy explosive charge which detonates upon impacting enemy bugs, vehicles, or structures.
- Airblast: knocks back nearby projectiles, enemy bugs, vehicles, and certain structures.
- Recall: channels for 4 seconds, at the end of the channel you teleport back to your home spawn. Accessible in the 'Q Quick menu' The recall is cancelled if you take damage during the channel.

Constructable object examples:
- Wall: construct massive barricades to keep out enemies
- Radar: reveal enemy bug locations
- Destroyer Vehicle: take down enemy structures with this powerful slow moving tank
- Healer: heal nearby teammates
- Anti bug Sentry: keep enemy bugs away with this structure that shoots heatseeking missiles
- And many more...

Here are some convars you can modify for your server:
- bb_var_pubmode - 0 or 1, makes it so people dont need to ready up for the game to start
- bb_var_gametime - how long the game should go on.
- bb_var_setuptime - how much time teams should have to setup defenses
- bb_var_startingtokens - how many tokens the teams should start with (split amongst each player)

Just restart the map after changing these.