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Thank you so much for your reply Rick!
Just wondering, are there any wiki pages or guides online on how to set up these triggers to toggle vis and sim? I tried searching around but unfortunately can't seem to find it, since I'm still relatively new in arma modding.
Would sincerely appreciate your help with this!
This will help significantly with performance, temporarily disabling AI units if they are a certain distance away. And spawn them when players move within a certain distance of the marker (say 300m)
Does this mod currently have something like this?
I know you said you can set the limit number of respawns but is there a way to stop the respawns while in a game with a trigger either destroying something killing someone or get into a location. The systems I use allow for indefinite spawning until one of the three objectives are completed.