Dwarf Fortress

Dwarf Fortress

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Dwarven Weapons Full Access
   
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17 Dec, 2022 @ 11:41pm
13 Jan, 2023 @ 11:34am
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Dwarven Weapons Full Access

In 1 collection by Haethei
Haethei's Dwarf Fortress Mods
8 items
Description
Fixes the bug that causes dwarves to be unable to equip large weapons, and also allows them to craft ALL foreign weapons in the game. This also means other dwarves in the world (including migrants) will use and obtain skill for weird weapons like blowguns, daggers and scourges.

This is an "enhanced" version of my other mod, "Dwarven Weapons Fixed". This mod has the same features, but also allows dwarves to craft all the foreign weapons. I prefer the other version because it follows the design philosophy of the vanilla game, but I'm sure some people will prefer this version so they can have fun using whatever weapons they think their dwarves should be using.

My preferred version of this mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2903254505

I'm curious to see how many people prefer this version. Let me know if there are any weird issues like migrants being 100% blowgunners or something.
68 Comments
Paches 31 May @ 8:24am 
Well darn, I've been playing a fortress for a few days and have been flooded by entertainers, monster hunters, and soldiers, to thee point where i have like 25 dwarves and 300+ all the other races.

I was really hoping this would let me make equipment for my three squads full of human soldiers, but the game says the mod loads on world creation :(

guess i'll look at some other mods and start a new game x.x
Raccoon General 27 Dec, 2024 @ 3:07pm 
My dwarfs are dual wielding Halberds, is that normal? And how do I get them to stop?
Mightylcanis 22 Sep, 2024 @ 4:47pm 
@Arcanua It very much is a bug, it's even marked as "ACKNOWLEDGED" in the bugtracker, for half a decade now to boot. https://dwarffortressbugtracker.com/view.php?id=5812 Some dwarves ARE meant to be able to wield even halberds and 2H-swords one-handed, and quite a fair few are meant to be able to use them two-handed, based on their size which can vary quite a lot. If you're gonna say "this never was/is a bug", at least do a bit of reading about it first.
Thrice 12 Jun, 2024 @ 2:36am 
@Arcanua - You are arguing semantics. Even if a dwarf is small, they can hold a halberd, or 2h sword, claymore, etc. Maybe it would be a little uncomfortable, but its not like they have a magical "NOPE, YOU CANT USE THIS" gene built into them ;P I think thats why he called it a bug.
TheEpicTroll 26 Apr, 2024 @ 12:03pm 
halberds are underrated, best parts of a spear and an axe combined, my dwarves have been in an agitated savage savannah of giant killer giraffes 130x larger than a dwarf and yak-sized hyenas and the halberds always come out on top. silver whips at a close second, but only in the hands of skilled lashers. i hear morning stars are good, i will be equipping my beastmaster with them next :gorlak:
Arcanua 30 Oct, 2023 @ 5:20am 
As nice as this is this never was/is a bug. Humans and such are bigger than the dwarves and they cannot handle the bigger tools of the taller races on purpose. This does make it easier to get armies equipped if you have low to no metal ores at least since there would be no reason to trade for such things from humans and such.
kiber_seks™ 1 Sep, 2023 @ 6:53pm 
The blowguns and bows dont work. Dwarves don't equip arrows/dart even when the quiver and weapon are equipped.
@sunnyhongyu我是盗号王 3 May, 2023 @ 12:10am 
doesn't lmlsna done that before? With weapon overhaul 2.2 Are there any differences between them?
FrenchRobot 24 Apr, 2023 @ 2:46am 
colossal sword and mace cannot be wielded somehow... Is this normal?
Haethei  [author] 3 Feb, 2023 @ 8:48pm 
I also don't know how large kobolds are, so they might not be able to use a lot of the weapons, you can change that as well