Entropy : Zero 2

Entropy : Zero 2

215 ratings
Mission: Home Invasion
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Maps: Custom Map
File Size
Posted
Updated
5.042 MB
18 Dec, 2022 @ 6:35am
6 Apr, 2024 @ 9:50pm
7 Change Notes ( view )

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Mission: Home Invasion

In 1 collection by Gildun
Gildun's E:Z2 Maps
11 items
Description
Overwatch reported that somewhere in city 17 are huge pressence of rebels and ex-arbeit employees, your mission is to invade the apartment and capture the second ones

Features
  • A big amount of combat encounters
  • each employee has a unique way to capture
  • Bad cop is reacting to the events
  • easter eggs (and secret weapons)
Popular Discussions View All (2)
1
11 Jul, 2023 @ 8:26pm
How to progress???
An Intermediate Horse
1
18 Feb, 2024 @ 3:13am
Feedback/suggestions!
ユキ✭ツキ
59 Comments
voktam 10 May @ 10:18pm 
A major problem with this mod is that the squad itself, which is supposed to be under our command, shoots to kill people we are supposed to capture, causing the game to end if they are killed.
Gildun  [author] 25 Feb @ 10:37pm 
Nuh-uh
. 16 Jan @ 12:50pm 
if i am a elite why do i have a smg and not ar2
OoRmikooO 30 Nov, 2024 @ 3:05am 
The map has the following problems:
1.On the second floor,after killing the all rebels and captured the employees,the door on the third floor sometimes doesn't open on its own, and even when it does, the npcs inside don't trigger actions.This led to me use noclip my way into the elevator.
2.Gonome could be trapped under a glass window,if you don't kill him, you can't trigger the next event.
eric5703xd 22 Sep, 2024 @ 5:52am 
i found a m4 from css in a container lol
ISA_Agent-3650 12 Jul, 2024 @ 1:31pm 
Is this suppose to be gameplay of the Seven Hour War but as a Combine?
Loyalist 5 Jun, 2024 @ 5:30am 
crashes as soon as i try to open it
SPC_Samhain 18 Feb, 2024 @ 3:30am 
Review for the map:

1: Not sure if it's intentional, but the entrance doors open all the other doors on the first floor, also goes vice versa, which is weird, but sure.

2: Moving the arrested Rebels & Arbeit employees are kinda annoying, please make them move on a path or something like the first employee did.

3: Captured Rebels, and only captured Rebels often clip through the elevator, which is a weird issue, please fix this.

4: Please also fix the Blue Goop Gonome section, the Gonome got stuck before he could break the door, resulting in me having to an sv_cheats + noclip 1 combo to kill the Gonome.

5: just a suggestion, but maybe having more captured Rebels should give a benefit to players, It was kinda disappointing when I captured my first Rebel, only to find out it did nothing, but I still did it.


Overall, pretty okay map, the best I could give for it is a 5.5/10, It's a bit low quality, but could do so much more.
BadboY 14 Jan, 2024 @ 2:14am 
ыфва
Genvid 4 Jan, 2024 @ 12:59am 
One of my own squad members shot an Arbeit employees when there were no rebels in the room to have possibly been aiming for, 10/10