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Still a great and essential mod
The only time this would negatively impact the player in a meaningful way is early game for obvious reasons.
I don't get it.
If i was suggesting a tweak other than more med kits ,id say maybe better to slightly increase the charge count to double of what it currently is,its pretty hardcore lol
If i may,i think reducing the amount of med kits in stores makes it too hard though,as im near blister hill,i went to buy some,could only find 2 standard and 5 basic kits in the whole town. Considering that previous engagement(which was against one high lvl skelly boi) resulted in me needing 20-25 standard kits between 6 people(and i dont produce my own kits in this playthrough) i think perhaps in stores there should be slightly "more kits" or standard rate. Otherwise large teams of new characters with low med skill will never have a chance at survival.