Half-Life: Alyx

Half-Life: Alyx

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Dismemberment Beta
   
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Addon Type: Maps
Tags: Alyx Addon
File Size
Posted
Updated
75.635 MB
21 Dec, 2022 @ 11:31am
5 Jun, 2024 @ 10:21am
4 Change Notes ( view )

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Dismemberment Beta

Description
This is a testing branch of the Dismemberment mod.

Please share your feedback here.


How to change particles:


Firstly, you want to create a .cfg file, so you wouldn't have to type the commands manually each time:

You can create custom configs by adding "dism_config.cfg" to your "\Half-Life Alyx\game\hlvr\cfg\" directory.


Now, you will put one command per line to the newly created file, in this format:

"command value" - for instance:

"dismemberment_particle_bodypart particles/custom_dism_particles/cus_p_01/cus_p_01_down.vpcf"


As for the commands that this addon supports:
- dismemberment_particle_body - The particle that comes out of the Combine's body after dismemberment
- dismemberment_particle_bodypart - The particle that comes out of the dismembered bodypart that flew away
- dismemberment_particle_decal - Extra particle used primarily for decals (the blood slowly soaking into the ground; not ones that Combine emit when shot), emitted by both the Body and Bodypart
- dismemberment_push - The strength of the force applied to bodypart after dismemberment

List of particles:
If the particle ends with "up", it is intended for the Body, while if it ends with "down", it's intended for the Bodypart

// The variant of the particle with simulated fluids. VERY DEMANDING ON PERFORMANCE!
- particles/custom_dism_particles/cus_p_01/cus_p_01_down.vpcf
- particles/custom_dism_particles/cus_p_01/cus_p_01_up.vpcf

// The variant of the particle using Sprites instead of Models for the blood
- particles/custom_dism_particles/cus_p_02/cus_p_02_down.vpcf
- particles/custom_dism_particles/cus_p_02/cus_p_02_up.vpcf

// Blank particle, to disable the blood particles
- particles/custom_dism_particles/cus_p_03/cus_p_03_blank.vpcf

// The variant of the particle with just Sprite trails, not leaving any decals on the ground
- particles/custom_dism_particles/cus_p_04/cus_p_04_down.vpcf
- particles/custom_dism_particles/cus_p_04/cus_p_04_up.vpcf

// The variant of the particle with Sprites similar to the 2nd one, but using smaller size
- particles/custom_dism_particles/cus_p_05/cus_p_05_down.vpcf
- particles/custom_dism_particles/cus_p_05/cus_p_05_up.vpcf


Popular Discussions View All (1)
5
5 Jun, 2024 @ 10:32am
PINNED: Feedback
CementStairs
8 Comments
CementStairs  [author] 14 Jun, 2024 @ 2:23am 
@Rusty

Hey,

if you want to use the modified particles, then you should use two commands "dismemberment_particle_body <path_to_particle>" and "dismemberment_particle_bodypart <path_to_particle>" on two separate lines in the .cfg file.

For example (without the quotation marks, they mark the text on one line):
"dismemberment_particle_body particles/custom_dism_particles/cus_p_01/cus_p_01_up.vpcf"
"dismemberment_particle_bodypart particles/custom_dism_particles/cus_p_01/cus_p_01_down.vpcf"

The location of the dism_config.cfg file is "\Half-Life Alyx\game\hlvr\cfg\"
Rusty 11 Jun, 2024 @ 2:13pm 
Hey i put the cfg file in thee folder but it didnt make the modifications are you supposed to just add the text here like "particles/custom_dism_particles/cus_p_02/cus_p_02_up.vpcf" into the file or do i need to do something else.sorry if i was bad at explaining it.
CementStairs  [author] 22 Jan, 2023 @ 11:28am 
@Wscady

Hey,

You should actually disable the original mod to avoid any compatibility problems.
Sebb 22 Jan, 2023 @ 11:18am 
do I need to have the original mod installed for this to work?
Balls24 16 Jan, 2023 @ 5:34am 
Oooo interesting
Reon Kenedi 1 Jan, 2023 @ 2:57pm 
Alright, thank you.
CementStairs  [author] 1 Jan, 2023 @ 12:40pm 
@Reon Kenedi

Hey, it's set to 250 by default.

Unless a custom value had been set, you can always type the command into console without any value (like this: "dismemberment_push") and it will tell you what value it's currently set to.
Reon Kenedi 1 Jan, 2023 @ 12:37pm 
What's the default "dismemberment_push" value?