Garry's Mod

Garry's Mod

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Nextbot Navmesh - zs_christmas_factory_v1
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Comic, Fun, Roleplay
File Size
Posted
78.744 KB
22 Dec, 2022 @ 3:39pm
1 Change Note ( view )

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Nextbot Navmesh - zs_christmas_factory_v1

In 1 collection by Zybit
Nextbot Navmeshes
33 items
Description
A moderately handcrafted navmesh for zs_christmas_factory_v1

The creators of the maps can add my created navmeshes to their map if, and whenever they want.

to test the navmesh try using it with the drgbase nextbot mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1560118657 or these advanced player nextbots: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2148063174.

Q/A

What is a nav mesh?
-Nav meshes are groups of squares placed across the map that contain information that nexbots use to see the map
Example #1 using nav_edit 1 on gm_liminal_gallery_2


Example #2 using nav_edit 1 on gm_liminal_gallery_2


Example #3 using nav_edit 1 on gm_fortbaxter

in order for any and all nextbots to work, you actually need to have a navmesh; you can create one by putting nav_generate into your console on any map, but this may take several minutes or even sometimes hours to fully generate depending on the size and complexity of the map.


Why would I want to install this, instead of doing nav_generate in console?

-more advanced/ accurate mesh, meaning better navigation for nextbots; they're less likely to get stuck; but still possible :( .

-more optimized mesh than nav_generate.

-guess who support!

-increases the amount of hiding spots and encounter points, this improves nextbots like Gargitron.

-accommodation for nextbots separate from the 'png chasers', e.g 'crouching attribute' nodes, and parkour.

-nav meshes in places where the nav_generate command fails to create them such as on the pipes, fences and objects.

-downloading this will save the nav mesh, instead of having to recreate it every time you load a new game (nav_save for anyone who wants to save a nav_generated nav mesh, this saves the nav file to the garrysmod maps folder), and it takes way less time to download this than to generate a new mesh.

-even scarier and more effective nextbots.


Feel free to comment if you find any bug/ glitches, these are some I am aware of:

- Some nextbots will have difficulty with some of the parkour; this is largely dependent on the nextbot, some aren't good at parkour; other are,

Incase you like this navmesh:
1 Comments
MuffinVR13YT 7 Apr, 2023 @ 9:46pm 
missing textures