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1. Custom reactions don't actually take "TOOLTIP" tokens (only custom buildings do that), so this mod logs 3 errors on startup.
2. The "burn corpse" reaction specifies a reagent of type "CORPSE:CORPSE:NONE:NONE" - this should be "CORPSE:NONE:NONE:NONE".
If I queue "burn corpse" the dwarfs haul body parts there to burn.
Dwarves are unable to butcher remains of intelligent creatures, and I think that may extend to burning because it's attached to the tokens that define corpses instead of being attached to butchering. Not sure, but that's my best guess.
Luckily you don't tend to have so many intelligent corpses around that you can't atom smash them all if it becomes a problem