Dwarf Fortress

Dwarf Fortress

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Live Combat Log
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qol, ui
Tags: mod, sound
File Size
Posted
Updated
1.127 MB
23 Dec, 2022 @ 10:48pm
8 Feb, 2024 @ 8:09am
5 Change Notes ( view )

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Live Combat Log

Description
Adds a live combat log, with combat sound. This update was long overdue.




If the combat sound is not to your liking, you can either replace it with a sound of your choice (google is your friend here) or replace the file with a copy of combat_strike_silent.ogg

128 Comments
PrivateRiem  [author] 3 Nov, 2024 @ 10:29am 
@Blaize you can reduce the size of the entire UI, but theres nothing I personally can do to resize the alert screen. I've already mentioned the issue of it going off screen multiple times and I'm hoping it'll get fixed eventually. In the meantime, you can also use the orange notification menu in a pinch.
Blaize 3 Nov, 2024 @ 10:00am 
Is there a way to reduce the size of the log? it takes my whole screen, i cant watch the fight at all
PrivateRiem  [author] 22 Oct, 2024 @ 8:30pm 
@ScrambieBambie Install instruction is for the first time only. Annoucements.txt occasionally gets changed by the game updating, but otherwise will not change or revert on its own, and so only requires changes the first time aroun, then you can simply add the mod to mod list when creating a new world like any other mod.
ScrambieBambie 19 Oct, 2024 @ 3:31am 
Sorry.
Are those instalation instructions and all their steps necessary for new worlds too?
Or for new worlds only sound and .txt pasting is needed?
PrivateRiem  [author] 10 Sep, 2024 @ 2:44pm 
@Witherslick that is out of my power to fix. Sparring, to my knowledge, counts as combat actions just as regular combat does. I talked to putnam about fixing the red menu so it doesn't roll out of the screen, but that was a long time ago.
WitherSlick 31 Aug, 2024 @ 5:45am 
The main issue I am having with this mod, that has made me uninstall it is that it even alerts when my dwarfs are sparring, thus the alert button is literally always on the screen once I get multiple squads training seasonally. It basically makes the alert button not useful because there is always an ALERT.
Lasse :)))) 16 Jun, 2024 @ 7:36am 
Do we have to do anything else than include this? i cant seem to read unpaused logs still
mudplayerx 18 May, 2024 @ 8:59pm 
There is a MOD tab whenever you create a world. You have to move them from the left list to the right list. Any conflicts will appear in borwn text.
MNarath 14 May, 2024 @ 11:56pm 
ok turns out for some reason DF does not automatically move mods installed trough steam into the installed mod folder anymore you gotta do that manually
MNarath 14 May, 2024 @ 11:50pm 
questions do mods now get automatically get applied to all worlds i cannot find the advanced menu anymore during world creation where you would choose mods to install