Crusader Kings III

Crusader Kings III

425 ratings
Submod for EK2- Holdings Art
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File Size
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908.782 MB
25 Dec, 2022 @ 1:53pm
25 Mar @ 1:50pm
34 Change Notes ( view )

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Submod for EK2- Holdings Art

In 1 collection by Jimmywhite
Elder Kings 2 ART Submods Collection
27 items
Description
This EK2 submod changes HOLDINGS ILLUSTRATIONS for every culture
Dunmer culture now has its own unique 3D building, accoarding to TES lore.
Some other cultures 3D models (Ayleid, Bosmer, Daedra) were also revamped.
Assets were taken from Realms in Exile, More Holdings Graphics mods. I only did a retexture, so all credits belong to original mods creators.

No more indian castles and generic tribal huts everywhere!
This mod also provides unique backgrounds for most capitals.
All generic illustrations will change with each tier improvement







DISCLAIMER
After the recent update, each holding art was done with the help of AI and use of different EK illustrations, created by various tallanted authors.
133 Comments
Grand Admiral Thrawn 3 Jul @ 12:27pm 
the heartlander holding cards look too western european, makes them feel too similar to the colovians, despite the heartlanders being an extension of the nibenese.
Gaz 21 Apr @ 6:56pm 
not to nitpick but ngl i kinda liked this mod more before the ai art, now many of the buildings in the graphics look plain nonsensical and random. love the 3d art, unit graphics and character backgrounds. id also recommend using dunmer architecture for 3d dwemer holdings instead of the MENA one which has palm trees that look extremely weird in cold places or vvardenfell
Cpt.Niplle_whisker 21 Apr @ 7:30am 
can these scenes be added to the barber shop too please
SecretBird 7 Apr @ 6:06pm 
Does this mod not work with Falmer culture?
just shows up with vanilla castles and cities... there a way to fix?
Ty of Troy 27 Mar @ 4:14pm 
also the era art in innovation in blank. I recall Elder Scroll art being there in the past I think. Maybe something is wrong on my end
Ty of Troy 27 Mar @ 3:57pm 
@jimmywhite you do know I am referring the the cathedrals for the gods in the Cyrodiil cities right? Not normal ones as I can see what you mean with the upgraded look for normal ones.
Jimmywhite  [author] 27 Mar @ 12:30pm 
@Ty of Troy Take a look at mod files starting with "temple_". You will find all variations how colovian, cyrodilic, heartlander etc cathedrals look like with tier improvements.
Ty of Troy 27 Mar @ 12:26pm 
@jimmywhite thanks for being quick to respond and help out. Just for clarification are you saying that the cathedrals are supposed to look like how they do in Oblivion or that they are supposed to look like the image I was referring to and then when upgraded they changed to their in game look from Oblivion? I feel as if I should have included that before
Jimmywhite  [author] 27 Mar @ 12:24pm 
@Ty of Troy Well, I checked it and everything is fine. Cyrodilic cathedrals have proper illustrations. Note that they change with improvements of holding levels.
Ty of Troy 27 Mar @ 12:19pm 
@Jimmywhite all of the cathedrals in Cyrodiil have the 19th image on the far left column above. Again your mod is working a the backgrounds for characters are Elder Scrolls locations but the art itself for what I remember being different is the image I referenced above