Dwarf Fortress

Dwarf Fortress

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Additional Races: Erinyes
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26 Dec, 2022 @ 5:44pm
4 Jan, 2023 @ 2:29pm
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Additional Races: Erinyes

In 1 collection by SEEU
Additional Races
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Description


The Erinyes are a primarily female humanoid race that settle amongst the jungles and forests in relative seclusion. They are very tall – similar in size to a minotaur – and similarly quite physically strong. They don’t mind war, but are not hostile by default and are usually happy to trade.

Erinys groups are primarily led by an elected council of adjudicators, however often times the actual positions are dictated by locale and need. Their society is martial and introspection focused and they’re not quick to associate with outsiders unless necessary.

There are male Erinyes. They exist. They’re just extremely rare.

The Erinyes have a set of oversized weapons that are completely unusable to most other races due to their sheer size. There are colossal variants of the sword, mace, and bow which all require both hands to use as well as a larger shield that smaller creatures might be able to use.
163 Comments
L. Loire 23 Jul @ 2:52am 
Big women :debug:
jordicat 21 Jun @ 4:40am 
Absolutely my favorite civ mod, seconded only by your other races -- thank you so much!! :cleanseal:
2chuu4u 21 Apr @ 2:44pm 
Breasting Boobily uwu

@Direwolf I uploaded a fanpatch that makes their graphics work again so they shouldn't always be breasting so boobily as often. Still will sometimes, as is their way I suppose.

@CatManThree- I think it's because they use the "Elven" pattern of "building." So while during trades and generation they do seem to have access to metals, visiting them in Adventure will just lead you to a bunch of ladies in trees.
You could change this by editing their raws to live in towns or caves instead. I like them in the trees though, personally.
Direwolf 3 Apr @ 5:00pm 
I like these gal's but they are almost always naked now lol. Just breasting booblily as they visit the dwarves
CatManThree 26 Mar @ 3:42pm 
Structures for their sites in adventure mode don't seem to generate at all. I haven't seen anyone comment on this so I'm a little confused.
Eidos 20 Mar @ 12:51am 
Regarding hostility to Necromancers - goblins, elves and kobolds seem to be hostile to them as they often raid/destroy Necro towers during worldgen (can be viewed in Legends). It would be better if Necros had a friendly civ, they have enough vanilla enemies.
2chuu4u 18 Mar @ 1:37pm 
I've got a fanpatch up that repairs some graphics broken by the recent updates: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3447326341

Some things still need done but it's on the way.
HOLY.KNIGHT 22 Jan @ 3:29pm 
Brave dwarves vs Tall mamas lol
Bagagwa 11 Jan @ 7:08pm 
Sounds like death by snu snu
2chuu4u 3 Jan @ 9:48am 
A Simple Pigeon has a good idea, I wish I knew how.

I think one thing you could do is, check through the raws. I believe they have Death as a possible Worship, which increases their tendencies to *become* Necromancers. Or at least tolerate them I'd figure.

If you remove that, they might be more hostile to them. I don't know that for sure though.