Dwarf Fortress

Dwarf Fortress

Not enough ratings
Missing Dyes
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
138.890 KB
26 Dec, 2022 @ 7:42pm
1 Change Note ( view )

Subscribe to download
Missing Dyes

Description
In the most vanilla-like fashion I could manage, this mod allows plants that are planned to produce dye, to produce dye when milled. Enjoy dye from wild carrots, pendant amaranths, and rhubarbs. These are the plants for which there were notes in the vanilla raw files stating that they should produce dye.

For each plant, milling the harvested plant material produces dye, however this means that pendant amaranths no longer produce flour.

Because this doesn't add a new way to harvest or process anything, a new building to use, or any new reactions, it shouldn't affect your gameplay very much, other than to prevent you from cooking one of the four amaranth plants. This just gives you 3 more options for dye colors.

The dyes produce clothing that looks like what you see in the preview image.
Popular Discussions View All (1)
0
2 Jan, 2023 @ 7:18am
CUT_USE_MATERIAL_TEMPLATE error
acymetric
2 Comments
bihlbo  [author] 27 Dec, 2022 @ 1:42pm 
They are the same as dimple dye in every way except color and name, yes.
annaflyte 26 Dec, 2022 @ 8:33pm 
Oh wow thanks. I always want more dyes

Are these the same value as dimple cups/blade weed?