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One thing : Having only 4 dudes in the last level was a bit of a strange design choice and change of pace in my opinion. Given the areas to cover and the complexity of the layout I'd hoped for at least 5 or the fourth one to not be limited to only a sniper rifle. Also not sure the timing on the vignette where the guards gets sniped are intented to be timed this way but it worked nonetheless. Other than that nothing to report, hopefully you'll get something from the replay. https://youtu.be/AqKXB_Lwqpk