Door Kickers 2

Door Kickers 2

76 ratings
GLOBAL REACH
   
Award
Favorite
Favorited
Unfavorite
Content Type: Missions
Mission Tags: X-Large, Abduction, 5-8 Troops
File Size
Posted
Updated
1.497 MB
29 Dec, 2022 @ 11:29am
11 Feb @ 6:26am
5 Change Notes ( view )

Subscribe to download
GLOBAL REACH

Description
My third attempt at emulating a page from a comic book with both playable and purely visual panels. Complete the objective in each panel to advance to the next. Please report any issues you might encounter. Enjoy!

MODS CAN CAUSE ISSUES WITH THIS MAP, IF THINGS LOOK WEIRD OR DONT WORK AT ALL TRY DISABLING MODS TO SEE IF THE PROBLEM IS RESOLVED.

- Description -

39 US army and airforce personnel lost their lives as swarmes of Iranian-made suicide drones attacked Camp Lemonnier in Djibouti. These are some of the operations conducted in response to the attack.
Djibouti - Two days after the attack the newly arrived rangers start turning the nation upside down in the hopes of finding the pilots. In a small village outside Djibouti city you find them.
Nagorno-Karabakh - The group who transported the shipment of drones to Somalia ahead of the attack never returned to Iran. They have been located in the ruins of Khankendi where they assist the Azerbadjanis in the fight for control over the city. Liquidate the group.
Philippines - A wealthy benefactor of the Iranian QUDS force lives on a massive estate in the Philippines. Despite the presence of his protection detail an operation to capture and extradite the benefactor to the US is approved.
13 Comments
2K 4 Jan, 2023 @ 10:24am 
Nice
Dirk Diggler  [author] 1 Jan, 2023 @ 6:31am 
I originally had six guys in the last panel but felt that it was too easy against the limited amount of enemies. But maybe five is the perfect middle ground. Also the camera triggers never work on your replay, the guards getting shot is timed to fit the camera triggers. I might uppdate the last panel if the devs manage to resolve a bug that stops me from updating every map I uploaded past my 50th map..
Ganjirah 1 Jan, 2023 @ 6:05am 
Loved it. Very pleasant map with your usual quality standards. You make DK look like a different game. Special mention for the second level.

One thing : Having only 4 dudes in the last level was a bit of a strange design choice and change of pace in my opinion. Given the areas to cover and the complexity of the layout I'd hoped for at least 5 or the fourth one to not be limited to only a sniper rifle. Also not sure the timing on the vignette where the guards gets sniped are intented to be timed this way but it worked nonetheless. Other than that nothing to report, hopefully you'll get something from the replay. https://youtu.be/AqKXB_Lwqpk
Dirk Diggler  [author] 1 Jan, 2023 @ 4:28am 
Thanks for testing it! Glad you got to enjoy it in thr end
Hebuluss 1 Jan, 2023 @ 3:42am 
Vanilla runs just fine. Great map. Loved it!
Hebuluss 1 Jan, 2023 @ 3:31am 
Currently trying to do a vanilla run to see if mods does affect the map transition. Maybe it's just my crappy laptop too. That happens a lot.
Dirk Diggler  [author] 1 Jan, 2023 @ 3:27am 
Also, what mods do you have active?
Dirk Diggler  [author] 1 Jan, 2023 @ 2:47am 
The guys in the completed panels cant be despawned, they would count as killed if I did that so three stars would be impossible. If noone spawns in panels 2 or 3 something is wrong. If that is the case that MIGHT have someting to do with mods, but I dont see why mods would effect triggers.
Hebuluss 1 Jan, 2023 @ 2:38am 
So, first panel - Killed bad guys, disabled equpment. Some sort of cutscene happens; but my guys are still on the first panel. Mods incompatibility?
Mistake_Not 31 Dec, 2022 @ 1:52am 
Great fun thanks :-)