RimWorld

RimWorld

953 ratings
[MIS] - Arknights
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.598 GB
31 Dec, 2022 @ 11:02pm
17 Jul @ 2:20am
41 Change Notes ( view )

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[MIS] - Arknights

In 2 collections by Fleurety
MIS组全集(按需求挑选使用)
10 items
MIS组推荐一键包
7 items
Description
English translation is under construction. Please contact Izzy if you also want to contribute.

Humanoid AlienRaces & FacialAnimation patch, Subscribe to:Patch
Seems newest version no long support 1.4. You may found 1.4 version at github[github.com]

This is a MOD inspired by mobile game Arknights.

A new buildable furniture “Recruit Console” is added.
Player can use it with recruit tickets(crafted at crafting spot) to recruit an operator from mobile game Arknights.
Currently we prepared 100+ operators with full set of apparel, weapon, trait, backstory and more.

Change log(Only recent 5. YY-MM-DD):
23-10-20 adding operators, added live2d framework dependency, migrate operator ID
23-04-30 UI overhaul, adding operators
23-01-23 bugfix
23-01-21 ability no longer bound to apparel, rebalanced weapons, changed traits desc, adjusted some operators' stand in recruit tab, added doctor's apparel(craftable)
23-01-03 fix bug:free recruit,w lack of voice,dump attack method,error with Skyfire's weapon sound

Features//
Play operators' voice
Display operators' portrait
Both are adjustable in Mod option

Chinese voice patch can found here
English voice patch can found here

FAQ///
Q:Can I add/delete this MOD in a play
A:Delete this MOD in middle of a save is risky. Adding to exist save is also not tested. A new save is recommended.

Q:How can I recruit an operator
A:Microelectronics technology -> make a recruit ticket at crafting spot -> build a recruit console -> recruit your favorite operator

Q:I think certain operator is ugly
A:Illustrators will try to make every operator decent however please keep understands and tolerant to current textures.
Illustrators are all juveniles, did not received professional painting training.

Q:Will this mod have certain feature?
A:It is possible to add fan suggested feature/content if it is reasonable or attractive. Please leave your valuable comment at steam workshop.

Q:Why my operators do not talk/do not have portrait/location of portrait is strange
A:Switchs and adjustment are in MOD options.

Q:Why textures of operators are in low resolution
A:Use any HD MOD you like, for instance Vanilla Expanded Framework.

Q:I have other suggestions
A:Please leave them at steam workshop.

Q:Certain place lacks English translate
A:Apologize for any inconvenience. We currently do not have enough manpower to complete translation.
Warning: This MOD is currently at test phase, lacking of high pressure test, result in possibility to cause crash. Please do not play with a very valuable save, and report bugs.

Have a pleasant play with arknights operators!

License: CC[creativecommons.org] - BY - NC - SA
Copyright of illustrations and voices are belong to HyperGryph

Credits:
Plan:墨鱼丸
Illustrator:墨鱼丸, 奈亚子
Code:Fleurety, 22
Database:盘子, FelixT, mude, 3hst有限公司
Cover(Amiya): STmaster[www.pixiv.net]
Popular Discussions View All (16)
5
4 Oct, 2024 @ 11:40am
红字,小人无法渲染,无法创建新存档
Artificial Idiot
6
2 Oct, 2024 @ 7:00am
貌似一和外星人框架一起开就会黑屏
bsyk
3
22 Jun, 2024 @ 7:48pm
求助,进游戏爆红字但是可以玩,打开招募台就停住不能动了
蒜味鸡翅加辣酱
773 Comments
FarmerJoe 25 Jul @ 4:12am 
the starting scenario is missing ScenPart_PlanetLayer. which make the game not generating space layer at worldGen, result in no asteroid and no trader guild.
I suggest inherit from basegame ScenarioBase since they include necessary field by default
李浚玮 24 Jul @ 6:29pm 
MIS. 自动补全失败:司霆惊蛰at System.NullReferenceException: Object reference not set to an instance of an object
[Ref E2840A57]
at AK_DLL.OperatorDef.AutoFill_Apparel () [0x00021] in <7dea7fe98507450fb4040294b5a48903>:0
at AK_DLL.OperatorDef.AutoFill () [0x00015] in <7dea7fe98507450fb4040294b5a48903>:0
at AK_DLL.UI.RIWindowHandler.AutoFillOperators () [0x00062] in <7dea7fe98507450fb4040294b5a48903>:0
[Ref E2840A57] Duplicate stacktrace, see ref for original
MIS. 自动补全失败:焰影苇草at System.NullReferenceException: Object reference not set to an instance of an object
[Ref E2840A57] Duplicate stacktrace, see ref for original
[Ref E2840A57] Duplicate stacktrace, see ref for original
就像这样
李浚玮 24 Jul @ 5:45am 
在招募界面无响应,点不了其他选项
忆昔梦辰 22 Jul @ 7:49am 
大佬,塑心 年 夕 火神,切换成她们的皮肤后,头和身子均有不同程度的错位,不论切换到1.6还是1.5都一样。不知是何原因,求解。
xzc 21 Jul @ 5:41am 
佬,现在一进去就显示大光头怎么办
Spardon'ts 20 Jul @ 3:40am 
heya any thought s on adding hoederer? i wanted to do a W squad run from darknights memoir and noticed he didnt exist yet.
konic3 19 Jul @ 11:33pm 
I put github 1.5 archive and it fixed the issue! Thank you for your help!
Fleurety  [author] 19 Jul @ 9:13pm 
does this also occur in github 1.5 legacy version? please use that version with 1.5 for stable experience.
四糸乃 19 Jul @ 7:28pm 
感谢大佬,改完大写就没红字了,不懂编程也不知道啥原理
konic3 19 Jul @ 6:50pm 
Hello, I'm playing version 1.5 and I need help. When I press the spawn thing cheat, the cheat UI doesn't open. Also, when I open the pawn inventory with Arknights cloth in inventory mode, it's not exposed normally. If you have time, please check version 1.5. I only applied Arknights mode, framework, and harmony to the test environment without any other modes.