Total War: WARHAMMER III

Total War: WARHAMMER III

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Yukino high elves Building Effects mod『War Call』
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581.982 KB
1 Jan, 2023 @ 11:59pm
30 Nov, 2024 @ 3:49am
9 Change Notes ( view )

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Yukino high elves Building Effects mod『War Call』

Description
2024/11/30:
Hello, everyone! (๑╹◡╹)ノ ”I'm the author (Yukino) and thank you so much for using my High Elf Building Effects mod!

First: There are three types of architectural effects (basic buildings), (trade resource buildings) and (High Elf landmarks).

Second: The Embassy allows players to recruit Irith Special Forces (Fog Walkers)

Tip 1: This mod does not provide garrisons, this mod can be used with the garrisons mod, but please do not use it with other people's building effects mods!


Tip 2: The cover of the High Elf Caravan requires you to subscribe to the mod with this link below:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2994624609


I will introduce landmark effects in a simplified way.
"Phoenix King Courtyard"
New Lord Level: +5

New Hero Level: Noble +6

Hero Recruitment Capacity: Noble +3

Cost of Influence: Court Plot action -10%
(Faction range)

Control: +1
(All provinces)

When the total Treasury value of the round is higher than 5000:
Reinforcement distance: +25%
(All our people in the faction)

When control is higher than >0:
Unlock properties: Good at resisting charges

When the control power is above >50:
Kill resistance: +5%

When control is equal to =100:
Port revenue output value: +10%

With a population surplus of 5 points:
Population surplus: Newly occupied towns +1
(All our people in the faction)



"Altar of the Sacred Azuryan Flame"
When the total Treasury value of the round is higher than 5000:
Add walls to the town
(Location)

When control is higher than >0:
Melee Defense: Phoenix Guard +8

When the control power is above >50:
Special Protection: Phoenix Guard Force +10%

When control is equal to =100:
Special Protection: Phoenix Force +5%
(All our troops within the faction)

With a population surplus of 5 points:
Passive skill: "Rising"
(All our people in the faction)



Eternal Queen Courtyard
Development: +25
(All provinces)

Recruitment cost: -10%
(All our troops within the faction)

Replacement rate: +5%
(All our people in the faction)

New Lord Level: +3

New Hero level: +6
(Faction range)

With a population surplus of 5 points:
Spell: "Blood of the Earth"
(All our people in the faction)




The White Tower of Jos
Allowed to recruit heroes: Horth Swordsmen

Allowed to recruit heroes: Elven Mages
(Provincial effect: provincial scope)

Hero Recruitment Capacity: Horse Saber +2

Hero Recruitment Capacity: Elf Mage +2

Newly recruited Hero Level: Horst +4

New Hero Level: Elf Mage +4

Study rate: +50%
(Faction range)

Magic Wind Mana Stock: +20
(All provinces)

When control is higher than >0:
Magic Screen Health: +1000

When the control power is above >50:
Passive skill: "Safre Shield"
(All our people in the faction)

When control is equal to =100:
Magic Wind Mana Reserve minimum: +20
(All our troops within the faction)



"Royal Aerion Stable"
Fiscal revenue: +1200

Maintenance: Aerion Marauder Cavalry and Silver Helmet troops -15%
(All our troops within the faction)

New Troop levels: Aerion Marauders and Silver Helmets +3
(All provinces)

When the total Treasury value of the round is higher than 5000:
Armor Strength: Silver Helmet Knight and Dragon King Son Troops +30

When control is higher than >0:
Movement speed: Aerion Raiders, Silver Helmets and Dragon King Sons Troops +10%

When the control power is above >50:
Charge Bonus: Dragon King Son Troop +20%

When control is equal to =100:
Special Protection: Dragon King Son Troops +5%
(All our troops within the faction)

With a population surplus of 5 points:
Population surplus: Newly occupied towns +1
(All our people in the faction)




Dragon Hall
When the total Treasury value of the round is higher than 5000:
Armor Strength: Dragon Force +30

When control is higher than >0:
Physical Resistance: Dragon King and Dragon Army +10%

When the control power is above >50:
Melee Defense: Dragon Son and Dragon Troops +15
(All our troops within the faction)

When control is equal to =100:
Fiscal revenue: +2000



Wat Temple
Pig iron resource production: +100 ingots

Maintenance fee: -10%

When the total Treasury value of the round is higher than 5000:
Armor Strength: +50%
Troop quality: +50%

When control is higher than >0:
Leadership: Tank Troops +10

When the control power is above >50:
Charge Bonus: Tank Troops +30

When control is equal to =100:
Magic Screen Health: +500
(All our troops within the faction)

With a population surplus of 5 points:
Population surplus: Newly occupied towns +1
(All our people in the faction)





Tip 2: Trade and landmark effects please see the picture or please enter the game to see in detail :D

If this mod expires please do not urge me to update the content!

If the mod can not be used, please leave a message to let me know; Or please let me know after you add me as a friend!
37 Comments
BlackLegion 30 Mar @ 4:19am 
Please update this masterpiece for the new version of Warhammer))
飞滑和小稽 6 Dec, 2024 @ 6:35am 
查了几天终于排查出来了,是跟lost world冲突:steamsad:
飞滑和小稽 2 Dec, 2024 @ 5:40am 
用过这两个:steamfacepalm:那估计就是这个问题了
ωうさぎωニャω  [author] 2 Dec, 2024 @ 5:37am 
@飞滑和小稽
(Chinese)
我个人玩到卡勒多与泰瑞昂95个回合都没有问题诶?
你肯定是使用其他mod和我冲突了:vanilla:
飞滑和小稽 2 Dec, 2024 @ 5:06am 
过回合的时候一到龙王子就卡退:steamsad:
ωうさぎωニャω  [author] 30 Nov, 2024 @ 8:28pm 
@鱼人恩典
(Chinese)
你的游戏分辨率小了
1920X1080或者1200就没问题
鱼人恩典 30 Nov, 2024 @ 6:34pm 
更新后会导致地标排版出问题,有的会飞到屏幕外面,例如塔尔安列克的黑色庇护所地标
ωうさぎωニャω  [author] 30 Nov, 2024 @ 3:53am 
(Chinese)
我的建筑效果mod已更新,请重新订阅后确保内容与我抒写的一致!


补充描述:
玩家可以建造基础军事建筑的
(森林序列)
招募Lv1:树妖
招募Lv2:树精
招募Lv3:树人


(城塞关隘)
当玩家占领此地区时,每一级可以招募2种步兵部队,并且满足前置条件后还可以允许此地区获得更多的招募容量以及财政收入!



(English)
My building effects mod has been updated, please re-subscribe and make sure the content is the same as I wrote!


Additional description:
Players can build basic military buildings
(Forest sequence)
Recruit Lv1: Tree demon
Recruit Lv2: Tree Spirit
Recruiting Lv3: Tree Man


(Fortress pass)
When the player occupies this area, each level can recruit 2 types of infantry units, and if the pre-condition is met, it also allows the area to gain more recruitment capacity and financial revenue!
Mordecai 3 Jun, 2024 @ 1:01am 
Thank you! and I hope you update Nurgle buildings next
Mordecai 2 Jun, 2024 @ 9:24am 
Yaay!