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I may return to making more Halo 2 content when I can, it's just right now I am currently working on a remake of Halo 2 in Ancient Warfare 3. Expect no more updates to this item since as I said, this is abandoned for the time being until I can remake this from the ground up (possibly, idk lol).
anways, Really good concept and I love new h2 content so hell yeah make more missions.
The only main issues I have with the maps is that Special Delivery has occasional areas that are a bit too dark, and being able to see the edge of the maps looks awkward.
Some small things I'd like to note: Sometimes map geometry has awkward looking lighting/UVs. Starting the T&R2 mission with 60+ sniper rounds seems a bit ridiculous. And T&R2 could use some more checkpoints earlier on in the mission.
Also as a side note: It would be nice to add subtitle support if that's possible. It's often hard to understand what important dialogue is being said.
Aside from these, good job. I'd like to see more maps added to this.
In the first mission I found myself getting melted by the marines often and quickly, even in the ghost. Quite a lot of them (some ground snipers too) and too few cover and allies. The trigger for the enemies in the area where you get the ghost didnt load the first time either, maybe I missed it?
As for the second mission it plays a little better given that most of your enemies are no longer hitscan. I even made it to the end with some ammo in my sniper and smg (along with some dual wielding). Enemies can still be a bit overwhelming at times but it wasn't too bad. It could use some more checkpoints tho. There was very few when I played. When I reached the end of the ship i died to the last elite and was sent back to the beginning of the ship section.. I end up dying some more times after that and only then did I get a checkpoint halfway thru, so I guess the triggers for those are a bit broken.