Dwarf Fortress

Dwarf Fortress

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Dwarvemon PMD
   
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39.048 MB
5 Jan, 2023 @ 1:36am
6 Jul @ 1:53am
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Dwarvemon PMD

In 1 collection by FirePhoenix11
Dwarvemon
7 items
Description
Welcome! This is the mod that leads to the world of Pokemon!

An optional addon for Dwarvemon that adds Pokemon Mystery Dungeon content:
  • Play as Pokemon in Fortress and Adventure Mode!
  • Pokemon form civs of all kinds, lead by the Guildmaster and the appointed Second-in-command.
  • Currently one species of Pokemon live in a civ (DF limitation). Create locations and greet other civs for a variety of Pokemon.
  • Pokemon have access to everything above and below ground.
  • Traders are active every season, but only have carts.
  • All Pokemon are given the ability to grasp in some way to be playable, but some are still absolutely bad choices.
  • It is recommended to play Pokemon only as other civs tend to completely beat out Pokemon ones.
  • Flying and amphibious Pokemon can be buggy in fortress mode so flying is currently disabled.

For playing with Pokemon only:
Disable:
  • Vanilla Entities
Include:
Remove Vanilla Creatures

Portraits by The PMD Sprite Repository. [sprites.pmdcollab.org] Credits to them.[github.com]
Popular Discussions View All (4)
29
16 May @ 5:31am
PINNED: Bug reports
FirePhoenix11
12
22 Jul, 2024 @ 1:34am
PINNED: Q&A
FirePhoenix11
1
28 Jun, 2024 @ 5:56pm
Some feature ideas
ebag51
115 Comments
FirePhoenix11  [author] 19 Jul @ 4:23am 
@Yoshivert555: It does seem that they cause immense lag. I'll likely replace it and the monument civs with CAVE and CAVE_DETAILED.
Yoshivert555 16 Jul @ 5:04pm 
EDIT : Removing [DEFAULT_SITE_TYPE:PLAYER_FORTRESS] does not fix the problem. I'll share what I know of it.

Hillocks appear as castles, and I am not sure if it is intended.

Walking near hillocks while being in fast travel mode prevents you from walking further, like sites like lairs and dungeons.

Walking near hillocks in the overworld makes the game crash.
Yoshivert555 16 Jul @ 4:41pm 
I would also add that it is also impossible to embark with a hillock civilization. I did what you suggested me a few seconds ago, and will test.
FirePhoenix11  [author] 8 Jul @ 1:19am 
@Yoshivert555: If you start as a non outsider (a Pokemon with a civ) it should be available. Outsiders are set in what's available to them.

You can change or remove [DEFAULT_SITE_TYPE:PLAYER_FORTRESS] from the entity_pokeentity file. If that's the cause of crashing, I'll investigate.
Yoshivert555 7 Jul @ 8:31am 
Is there a way to 1) Allow adventurers to start with a bag and 2) Prevent hillock generation? The lack of bags at the start of adventure is crippling until you find one in a mysterious lair, and approaching a hillock often makes the game crash.
FirePhoenix11  [author] 16 May @ 5:08am 
@Yoshivert555: Should be standard rates. They have egg laying removed and should marry / have children like the vanilla races.
Yoshivert555 15 May @ 4:40am 
Also, I have a question. What's the breeding rate for Pokémon in PMD, in average? To be sure that I am not having any breeding-related bugs.
FirePhoenix11  [author] 15 May @ 12:43am 
@Yoshivert555: I'd recommend moving to the bug reports. But I did do some testing and saw nothing odd with picking up stuff as a Groudon. Let me know if you have any other mods on and if it's happening with other Pokemon for you.
Yoshivert555 14 May @ 5:30am 
My problem does not just concern plants. I can't pick up any item, including butchered meat and berries sold in markets.
FirePhoenix11  [author] 14 May @ 12:56am 
@Yoshivert555: There's a DF limitation where plants that don't have a growth can't be picked in Adventure mode. A lot of the items are made without one so they are one time finds and don't regrow.