RimWorld

RimWorld

185 ratings
Consciousness Patch
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Mod, 1.4, 1.5, 1.6
File Size
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54.088 KB
5 Jan, 2023 @ 9:43am
12 Jul @ 12:26am
6 Change Notes ( view )

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Consciousness Patch

Description
Breathing, Bloodpumping and Blood filtration change consciousness above 100%

Mods like QEE add a lot of ways to increase Blood pumping, Breathing, and Blood Filtration, yet these do nothing over 100%. This mod changes that and lets them affect Consciousness.

Now with a Mod Menu.


https://ko-fi.com/vexflorez


Link to the source code:
https://github.com/Vexthecollector/Consciousness-Patch

Popular Discussions View All (1)
3
10 Jan, 2024 @ 2:43am
Bug Reports
TurtleShroom
32 Comments
Vex  [author] 16 Jul @ 6:39am 
Gonna have to check what is causing the error. Fix may be out in a few days.
フレシェット 16 Jul @ 5:32am 
When I open the mod settings, this red code will be displayed, and there is nothing on the settings interface.I have 3 mods that all report the same error, so I'm not sure if your mod has any bugs.
Exception filling window for RimWorld.Dialog_ModSettings: System.MissingMethodException: Method not found: UnityEngine.Rect Verse.Listing_Standard.Label(string,single,string)[Ref 6E57C48F] at RimWorld.Dialog_ModSettings.DoWindowContents (UnityEngine.Rect inRect) [0x00073] in <fcfab19af5d14a608a65ebd77f29482f>:0 at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <fcfab19af5d14a608a65ebd77f29482f>:0 UnityEngine.StackTraceUtility:ExtractStackTrace ()Verse.Log:Error (string)Verse.Window:InnerWindowOnGUI (int)UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Kokorocodon 11 Jul @ 7:55pm 
update?
mtmfs324215 16 Jun, 2024 @ 1:04am 
谢谢,这个mod很方便的提升了我小人的意识。
Ceratophora 4 May, 2024 @ 3:46pm 
Putting the mod right after the official DLCs at the top worked, whatever that is overriding it doesn't anymore
Ceratophora 4 May, 2024 @ 3:36pm 
Same issue as Thongor, It was working initially, but at some point I noticed it's capped at %100 doesn't go beyond that. Probably another mod is overriding the calculation somehow. Not sure load order would make a difference
Thongor 23 Jan, 2024 @ 12:59pm 
Thanks bunches for this. Although I ran into a weird problem, kinda. I activated the max setting in the mod options, trying to cap the value to 150. well... it kinda always capped it at 100 then. not getting any error. I suppose it is a mod conflict, but with over 400 mods... yeah. no chance of finding that without any errors. welp. hopefully they don't start going over 300. Ludeon really should consider redoing the whole health and stat system. So many things are connected that shouldn't be, while those that should are not.
Anyways. Thanks again for this. :D
Veythara 8 Jan, 2024 @ 10:52pm 
got the same issue as Turtleshroom
DisKorruptd 24 Jun, 2023 @ 1:29am 
oops, I misread