Cities: Skylines

Cities: Skylines

102 ratings
Regio 2N - STIF Transilien [Train]
   
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Assets: Vehicle
File Size
Posted
15.698 MB
5 Jan, 2023 @ 10:32am
1 Change Note ( view )

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Regio 2N - STIF Transilien [Train]

In 1 collection by meshd
meshd Collection - France
30 items
Description




Looking for other variants?
[Train] Regio 2N - STIF Transilien 8-car
[Prop] Regio 2N - STIF Transilien
[Train] Regio 2N - Centre-Val de Loire 16-car
[Train] Regio 2N - Centre-Val de Loire 8-car
[Prop] Regio 2N - Centre-Val de Loire



Rolling Stock Info
Manufacturer
Bombardier Transportation
Class/Name
Bombardier OMNEO, Regio 2N, Z 57000
Operator
SNCF STIF Transilien, IDFM
Traction
Electric
Electric System
25 kV 50 Hz AC Overhead Wire
1500 V DC Overhead Wire



Asset Info
Type
Train
Asset Name
Regio 2N STIF 8-car
Length
8 cars (Vanilla Compatible)
Capacity
500
Speed
160 km/h
Acceleration
0.3
Brake
0.3
Line Colourable
Yes
Additive Shader
Yes
Custom Sound
No
Other Features
-



Model Info
Tris Count
~80k total for 8 cars
LOD Tris Count
~2.4k total for 8 cars
Texture Size
3072 x 1536
LOD Texture Size
128 x 64
Texture Sharing
Yes



Recommended Mods
Prop Anarchy for rear light and headlight effects.
Loading Screen Mod to save RAM usage.



Acknowledgement
This is a Patreon reskin request by wow, is that a berd.
Original asset commissioned by iomega.



Thanks to all my Patreon supporters
wow, is that a berd
Veni_Viny_Vici
Chris Reynolds
Christian Smith




[patreon.com]
4 Comments
Pandaroux 13 Oct, 2024 @ 7:59am 
what is the station in the picture please
𝖖𝖚𝖊𝖜𝖎𝖎 9 Jun, 2023 @ 9:50am 
i guess you could say the suspension on this train is pretty....STIF
Mylo Xyloto 22 Apr, 2023 @ 9:25am 
Simulation error: Object reference not set to an instance of an object
at Vehicle.CalculateTotalLength (uint16,int&) <0x00281>
at Vehicle.CalculateTotalLength (uint16) <0x00036>
at TrainAI.PathFindReady (uint16,Vehicle&) <0x000c5>
at (wrapper dynamic-method) TrainAI.TrainAI.SimulationStep_Patch0 (TrainAI,uint16,Vehicle&,UnityEngine.Vector3) <0x0009d>
at VehicleManager.SimulationStepImpl (int) <0x004d9>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at VehicleManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>
dyacheti 12 Jan, 2023 @ 5:38am 
Would be great to see an Ile de france coloured 16 car version