Total War: WARHAMMER III

Total War: WARHAMMER III

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Elven Animals 4K Reskin Compilation
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graphical
Tags: mod
File Size
Posted
Updated
462.306 MB
5 Jan, 2023 @ 12:19pm
17 Jun @ 11:50am
12 Change Notes ( view )

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Elven Animals 4K Reskin Compilation

Description
This mod gives various Elf animals new looks.

It is a compilation of several of my animal mods from WH2 and new additions for WH3.

CHANGES:

-Arcane Phoenix has a closer-to-rulebook color scheme in accordance to its appearance in the Monstrous Arcanum (I mainly wished to tone down the green and break up how solid the blues around the neck were so he would be less parrot-like). It is also coincidentally displaying its proper colors, as of this time of this publishing the regular Arcane Phoenix in the base game shares the same colors as its RoR variant.

-The Knights of Tor Gaval now ride rounded head Ulthuan species griffons with more accurate rulebook coloring, particularly on their wing tips.

-Great Stags ridden by Sylvan Knights now have massive, Irish Elk inspired antlers and are no longer universally white, while Great Stags ridden by Wood Elf heroes and lords are white and their glow has been changed to match. Certain variants also have some spiraling Wood Elf paint on their hind quarters, taken from Creative Assembly's concept art for the Great Stags.

-Stags ridden by Wild Riders and Sisters of the Thorn now have their glow colors returned to their WH1 and army book color associations, that being green (Kurnous) for Wild Riders and blue (Isha) for the Sisters. The Steeds of Isha also have a slightly reworked color scheme (more pale, less green) to be more in line with their official tabletop color scheme.

-White Lions are more white and less beige.

-Dark Steeds are no longer emaciated and have glowing red eyes per their tabletop appearance. The Rakarth Scourgerunner RoR still has the beaten and sickly horses however, I think this is rather thematic given who they're named after and his general treatment of animals.
45 Comments
GunKing  [author] 24 May @ 11:10am 
@Tieloon
Glad to hear, very welcome.
Tieloon 24 May @ 10:30am 
@GunKing
Hey That worked! THANKS SIR! LOVE TO SEE THOSE BEAUTIFUL ELK AGAIN!
GunKing  [author] 23 May @ 8:07pm 
@Tieloon
Anything is possible. I just use the default mod launcher, clunky though it is. And just out of curiosity, I compared my mod files to what's being used in the live game, there's really nothing that should be causing that, the file paths are identical, I don't even have any mod-specific textures for those units in this game, they use vanilla assets. The only thing that's changed is that certain files have been altered a bit to give them their color specific glows.

It might also behoove you to delete the mod from your files and re-subscribe.
Tieloon 23 May @ 4:24pm 
Is it possible that Kaedrin's Mod Manager could cause this?
Tieloon 23 May @ 4:21pm 
@GunKing
I just confirmed by testing with only your mod enabled that this is still happening. It seems only to happen with normal wild riders and wild riders with shields the ROR wild riders are fine.
GunKing  [author] 22 May @ 10:34pm 
@Tieloon
Wow that's crazy. Best of luck to you in figuring how your mod set-up is making that happen, because I just tested now and I'm not seeing what you're seeing.
Tieloon 22 May @ 10:10pm 
Wild Riders are bugged with this mod. The textures for the mounts are just completely missing.
GunKing  [author] 22 Feb @ 2:08pm 
@7N1per
Я нет. Наверное, мне стоит когда-нибудь сделать такой.
7N1per 22 Feb @ 1:57pm 
У вас есть сборник ваших reskin модов?
PhazezGova 2 Jan @ 1:09am 
No, Monsters 2.0 only contains monsters and no animals.