Project Zomboid

Project Zomboid

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[OUTDATED] Improvised Silencers Rebalanced
   
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6 Jan, 2023 @ 1:10am
10 Feb, 2024 @ 3:56am
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[OUTDATED] Improvised Silencers Rebalanced

Description
Rebalanced version of Improvised Silencers mod by Maxwell218: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799742455

Changes to base mod:
- Crafted silencers now have condition (visible in inventory UI) and break after certain amount of shots (depends on weapon caliber).
- Normal silencer is split into Rifle and Pistol variant.
- Normal silencers cannot be crafted, only looted.
- Silencers are now found in more logical locations, where other attachments are found. Pistol silencer is a bit more rare.
- Silencer recipes and stats rebalanced to prevent player from being overpowered with silenced weapons but also provide more meaningful choices on which one's to use.


Silencer differences:

- Bottle Silencer - no skill required to craft, ingredients easy to find. Can be attached to any weapon except shotguns. 30% sound radius/volume reduction. Breaks quickly.

- Torch Silencer - no skill required, but torches are a bit harder to come by. Weighs more but lasts a bit longer too. 30% sound reduction.

- Metal Pipe silencer - needs Metalworking level 4 to craft. Can be attached to ALL guns, even shotguns. Has the most weight, but the most sound reduction of all crafted silencers - 50%. Lasts much longer than lower tier silencers.

- Rifle Silencer - regular factory-made silencer for all rifles. Has the best sound reduction of all types (60%). Cannot be attached to shotguns. Lower weight than crafted ones. Cannot be crafted. Lasts long, but will break eventually. Found in all places where you can find other attachments.

- Pistol Silencer - the same as rifle silencer, except it is used with pistols (not revolvers). Light-weight. Somewhat more rare than rifle version (addresses the fact that pistols already have smaller range - to prevent players from getting a cheat gun mode).


NOTE: currently only works with Vanilla Firearms Expansions (no addons), support for other mods might be added later.

Workshop ID: 2913477124
Mod ID: ImprovisedSilencersVFERebalanced
147 Comments
Brak's DAD 16 Nov, 2024 @ 5:53am 
@alphawolf69 you can just turn off the Maxwell silencers mod, anyways VFE has a permanently silenced version of the MP5~ am recounting my losses if I switch of my silencer's mod too
Brak's DAD 16 Nov, 2024 @ 5:44am 
Any reassuring news on this mod's update, it makes certain weapons invisible atm
Seska 7 Nov, 2024 @ 1:28pm 
This breaks VFE
Odoxon 18 Oct, 2024 @ 3:48pm 
When will the update drop? Some guns are invisible because of it.
CloudKingZK 16 Oct, 2024 @ 1:48pm 
The AK-47, SPAS-12, and FAL rifle are all invisible
гимнаст(говнист) 9 Oct, 2024 @ 8:10am 
car 15 and mp5 are invisible
Ravense 23 Sep, 2024 @ 9:15pm 
any update??
Betoke Fumez 5 Sep, 2024 @ 1:17pm 
i need the og mod or only this patch?
Ravense 25 Aug, 2024 @ 4:36am 
What gulliver just said is true, pls fix
Lorem 24 Aug, 2024 @ 7:50am 
Any update?