Space Engineers

Space Engineers

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Extra Cannons Part 1 (Vanilla)
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Type: Mod
Mod category: Block, Modpack, Other
Tags: NoScripts
File Size
Posted
Updated
73.204 MB
6 Jan, 2023 @ 2:21pm
18 Apr @ 11:56am
32 Change Notes ( view )

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Extra Cannons Part 1 (Vanilla)

In 2 collections by BlueBirrb
Blue Birrb Industries
7 items
War Dogs
22 items
Description
3D models were based upon vanilla models by Keen, I modified them and re-wrote the .sbc to create new variants.

WC version here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2928957140

Hi everyone this is my first mod pack ! it adds 6 new cannons to the game !

1-Attack Cannon: Based on the Assault Cannons but has got 60RPM it's magazine can house 5 Shells, it fires a shot every second and takes 3 to 4 Seconds to reload the magazine, does less damage than an Assault Cannon, perfect use as a heavy flak, range 1500m

2-Heavy Auto Cannon: Developed from the Auto-Cannon, it has got less range less RPM and less magazine capacity and less accuracy, but packs more punch, range 760m

3-Hyper Velocity Assault Cannon: Developed from the Assault Cannon, it fires a really fast kinetic SABOT up to a range of 2000m, somewhat cheaper than a Rail Gun, however it's projectile is still not as fast a Rail Gun projectile, really accurate.

4-Light Auto-Cannon: Uses the same ammo from the Gatling Gun, it has got less RPM but more room for some extra ammo, cheaper to make than a Gatling and slightly more accurate. range 800m

5-Bofors: Uses it's own ammo, fires rounds up to a range of 1000m with RPM of 120, 2 shots per second. does some damage.

6-Chain-Cannon: Uses the same ammo of the Auto Cannon has got 700RPM really powerful weapon but expensive to make, range 800m

More Variants will come in the future.

Back port version of the Heavy and Light Auto Cannon now available.

Comments and opinions are welcomed, and please report any problems.

Plan for Part 2:
Siege Cannon
Battle Cannon
War Cannon
Rapid Rocket Launcher
Reloadable Rapid Rocket Launcher
Heavy Machine Gun


Other Plans:
-Atmospheric Hydrogen Thrusters
-Mini Hydrogen Tank
-Small Oxygen Tank
-Possibly new models
-Mantlet Window blocks
-Extra Turrets
-New Ion Thrusters
-Efficient Hydrogen Thrusters
-New Fighter Cockpits
-Medium Battery Small Grid and Large Grid Large Battery

I can't wait to see creations using these guns, don't hesitate to share your builds here !

Thanks for the modding community at Keen discord server for guiding me in the process of making mods, special thanks to Elachi, Kreeg, Digi and Chipstix !
Popular Discussions View All (1)
0
8 Feb @ 9:58am
How balanced are the guns ?
BlueBirrb
76 Comments
Jingleheimerschmidt 19 Jun @ 7:25pm 
Hey mate, is it intentional for this mod to entirely replace the vanilla autocannon with its default conveyor ports?
It seems to have disappeared from the G menu.
BlueBirrb  [author] 18 Apr @ 11:57am 
Added Vanilla Gatling Gun, and Auto Cannon Back port variants
BlueBirrb  [author] 17 Apr @ 5:29am 
Fixed Heavy Auto Cannon Back port
BlueBirrb  [author] 16 Mar @ 1:19am 
Yup will fix that...I have to add other variants too
TheRebornAce 15 Mar @ 6:25pm 
want to let you know that the heavy auto cannon (with the back port) is shooting backwards. muzzle flash is appearing the correct location but the projectile itself is going out reverse.
V L A X 11 Feb @ 7:56pm 
Awesome
BlueBirrb  [author] 10 Feb @ 12:04pm 
Added Back Port Variants for the Heavy and Light Auto Cannons
BlueBirrb  [author] 8 Feb @ 9:25am 
Made an update to the shell values, and updated the blueprint requirements
V L A X 4 Feb @ 5:37pm 
Awesome! Looking forward to it
BlueBirrb  [author] 4 Feb @ 1:28am 
Yeah I didn't because I had to revert, I plan my updates on 3 phases, first I am updating the collision boxes, then updating the values, then I will add bonus variants