Project Zomboid

Project Zomboid

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Evolving Traits World (ETW) [B41/B42] - alternative to "Dynamic Traits"
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File Size
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8.198 MB
7 Jan, 2023 @ 12:53am
31 May @ 2:19pm
104 Change Notes ( view )

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Evolving Traits World (ETW) [B41/B42] - alternative to "Dynamic Traits"

In 1 collection by MusicManiac
MusicManiacs PZ Modding fiesta
7 items
Description
B42 INFORMATION
Can be found in this thread ->>> CLICK ME <<<-

Welcome to the world of Evolving Traits
This mod allows you to get really ripped in PZ and see an actual character progression besides getting your skills from lvl 0 to lvl10. You'll be able to purge the majority of negative traits and earn a lot of positive ones (but also earn some negative ones as well). This would help you to go from your average Joe to actual GigaChad in-game. You repair a lot of cars? You get better at it. You train yourself to take long-range kills with proper rifles? Why wouldn't it warranty getting Eagle-Eyed? You pick up thousands of plants through your lifetime and still can't call yourself Herbalist? Yea, that doesn't sound right to me. You maintain great sleeping schedule but for some reason you still need same amount of sleep as when you were sleeping whenever? Not anymore. Welcome to the Dynamic Traits World, ladies and gentlemen!

Features
  • NEW! UI with all the mod information in-game! Default hotkey is "["
  • 70+ dynamic traits (vanilla + added by the mod), full list on this spreadsheet[docs.google.com].
  • FULL sandbox customization. Choose which perks you want to be dynamic, choose how fast you get them, choose how fast you lose them, customize anything with more than 150 sandbox options. Nothing is forced upon player, if you like 1% of the mod, you can literally set it up so you get to use that 1% and nothing else.
  • Advanced systems that affect a lot of traits. Affinity system, that allows you to stick to your starting traits better. Delayed traits system, that allows you to get/remove traits with random delay.
  • QOL (Quality of Life) submod - mark all traits that are dynamic so in character creating you can see which perks are obtainable during gameplay! Can be enabled without enabling main mod, so if you don't like main features added by this mod and just want to see which traits are dynamic in your game with SOTO/MST/MT/DT - you can do that.
  • For new traits (aka not vanilla game), customization is also present. Want Hoarder perk to give you more carry weight per point of STR? Go adjust it in Sandbox. Want to be even happier under rain with Pluviophile? Sandbox it is.
  • Client-sided configuration available with Mod Options.
  • Don't like some/all traits added by this mod but only want to have vanilla traits dynamic? Also possible, with help of Evolving Traits World (ETW) - Disable Selected Traits.

Compatibility and Installation (b41)
Installation instructions can be found in this discussion.
List of compatible/incompatible mods can be found in this discussion, including details on: Dynamic Traits, Expanded Taits, More Traits, zRe ARMOR PACK by kERHUS, Simple Overhaul: Traits and Occupations (SOTO), More Simple Traits (MST), Explorer Trait, SixthSense, Superb Survivors!, Snake's Mod Pack 41.77

Recommended Mods (b41)

GitHub and Discord
If you want to submit translation files, make suggestions or report bugs, the easiest way to do it would be on Discord.
[discord.gg][github.com]

Credits and Translations
List of credits, contributors and translators can be found in this discussion (hitting description limit so had to move it).
Currently mod supports following languages (note that not all translations are 100% complete as mod is getting updates):
  • English
  • Italiano / Italian
  • Español / Spanish
  • 簡体中文 / Chinese
  • 繁體中文 / Traditional Chinese
  • Português Brasileiro / Brazilian Portuguese
  • 한국어 / Korean
  • Türkçe / Turkish
  • Deutsch / German
  • Українська / Ukrainian

Afterword and Permission
If you like this mod, check out collection on top of page for other mods I made or collaborated on! Rate ups are appreciated, and if you wanna send me a coffee, that's a real homie move, and you can do it here:
[ko-fi.com]

⛔ Permissions
Redistribution of this mod without explicit permission from the creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions.
© 2025 MusicManiac (SteamID64: 76561198152820942)

For B41:
Workshop ID: 2914075159
Mod ID: EvolvingTraitsWorld
Mod ID: EvolvingTraitsWorldMarkDynamicTraits

For B42+:
Workshop ID: 2914075159
Mod ID: 2914075159/EvolvingTraitsWorld
Mod ID: 2914075159/EvolvingTraitsWorldMarkDynamicTraits
Popular Discussions View All (12)
273
18 Jul @ 9:36am
PINNED: Bugs report thread
MusicManiac
11
2
21 May @ 2:32am
B42 (Unstable) Thread
MusicManiac
34
21 Feb @ 11:37am
PINNED: Suggestions
MusicManiac
1,377 Comments
Бамблби 5 hours ago 
@MusicManiac When using the Simple Overhaul: Traits and Occupations (SOTO) mod, do I need to uncheck the boxes and set the condition values to 0 in the settings? So that this mod and yours work normally. Is it possible to leave nothing untouched and your mod will work smoothly with Simple Overhaul: Traits and Occupations (SOTO)?
Бамблби 6 hours ago 
@MusicManiac Does this mod only work with vanilla abilities? Does it interact with abilities from other mods?
Jerry The Terrorist 7 hours ago 
Oh I will don't worry haha

I run a server and I want to disallow players from picking these traits, but I like the idea of leaving them able to be earned, nbd if it can't be done.
MusicManiac  [author] 12 hours ago 
Spread the word ;)
As for disabling traits at character creation, just don't pick any? No need for sandbox settings
Jerry The Terrorist 16 hours ago 
I just want to say, this mod is so awesome. I hated dynamic traits and it put me off to using mods like this over my 1k hours of playtime. This mod totally changed my view on a trait system. 10/10, love how customizable it is. Thank you so much!!!
Jerry The Terrorist 16 hours ago 
Is there a way to disable traits at character creation but have them able to be earned in game?
piddleboo 21 Jul @ 9:56pm 
can you lose the puny and unfit traits using this mod?
Fred 18 Jul @ 9:35am 
Correct. Works on my game now also with everything enabled. Seems the error was a helicopter mod I had lol (warthunder mod and huey chopper mod). Found that in the crash log
MusicManiac  [author] 17 Jul @ 8:03pm 
I also checked and it works without any problems on my end, so it's some mod incompatibility on your side probably, as without any other mods it works fine. You'll have to narrow it down yourself.
Fred 17 Jul @ 7:30pm 
Bet. If it happens again I'll upload those