Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

Not enough ratings
Oreology's Icons3D
2
   
Award
Favorite
Favorited
Unfavorite
Fixtures: Interior
Type: Fixtures
Game Engine: UE4_27
File Size
Posted
Updated
17.603 MB
10 Jan, 2023 @ 7:50am
8 Apr @ 12:24am
3 Change Notes ( view )

Subscribe to download
Oreology's Icons3D

Description
All icons created by the Material Design community and individual contributors (at materialdesignicons.com ) Hopefully this will be your one-stop-shop for fully custom instrument clusters / infotainment screens - a complete suite of indicator icons, warnin
16 Comments
Rcars Virtual 6 Sep, 2023 @ 1:09pm 
Still working in this version of the game?
Tishomingo 27 Mar, 2023 @ 10:31pm 
Ok... this... is epic
oreology  [author] 27 Jan, 2023 @ 9:55pm 
Hi! For the text actually they are individual 3D letter from one of the other mods here in the Workshop. I had to individually model each letter, as (as far as I know) we cannot have changeable materials in editable text (the ones where you can just type)
MCzenman 18 Jan, 2023 @ 7:24am 
How did you change the text's material to emissive?
oreology  [author] 17 Jan, 2023 @ 10:29pm 
If that's what you mean by "working" in Beam (animated) then no that's not possible with this mod (and was not within the scope of what this mod was supposed to be anyway?)

For animated working screens, as far as I know BeamNG uses HTML/CSS/JS to render stuff like that, so you'll have to do it yourself by going into the exported car files and tinkering with it.
Sandst4rm 17 Jan, 2023 @ 5:27am 
Surely like the others are saying; you could make at least the km/h speedometer work in beamNG, maybe with some sorta thing to do with the racing screen? since it works in beam currently.
oreology  [author] 16 Jan, 2023 @ 11:12pm 
The icons should be under the "interiors" section, they're 1 family so you need to go to the fixture family (it looks like an access point icon), the other icons are inside.

For BeamNG, I haven't tested it myself, but these icons are basically just meshes, so as far as I know, this should export just fine(?)
ladkeysladkey 15 Jan, 2023 @ 7:28pm 
i dont see all of the things shown on the screenshots
would you please help me?
Thwarteddd 15 Jan, 2023 @ 3:13pm 
@Codatronic Does it work?
Codatronic 14 Jan, 2023 @ 11:11am 
Do these work in Beam?