Total War: WARHAMMER III

Total War: WARHAMMER III

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Mistwalker Title Mod
   
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218.085 KB
10 Jan, 2023 @ 10:54am
26 Mar @ 1:34pm
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Mistwalker Title Mod

Description
This mod makes the Mistwalker titles good for agents as well as generals. For instance, the Watcher title with 10% movement range will apply if you embed an agent with a bonus into an army, or if you have it on the general. I've also buffed the titles a fair bit. It may be OP. Feel free to provide feedback!

Shadow: Terror vs Greenskins applies to all units in the army.
19 Comments
Lycia Pintella  [author] 12 Jan @ 8:07pm 
It usually doesn't need an update. Are you having trouble?
Zsyion 12 Jan @ 7:53pm 
update?
Lycia Pintella  [author] 15 May, 2023 @ 8:07pm 
@Madmartigan sorry for missing your comment, yeah, this works and will likely never break. (crosses fingers).
MadMartigan 22 Apr, 2023 @ 3:14pm 
still works?
Lycia Pintella  [author] 13 Feb, 2023 @ 4:35pm 
Just pushed a new update after getting some modder feedback, try it out lemme know what you see.
Lycia Pintella  [author] 13 Feb, 2023 @ 4:11pm 
I started a thread on da modding den's development forum to see if we can get some help.

https://discord.com/channels/373745291289034763/1074845082399801435
Settra 13 Feb, 2023 @ 12:17pm 
the problem with that is, that lords will receive 20% moment and 30% sight, agent_to_parent_army_general, is being activated by lord as well.
Lycia Pintella  [author] 13 Feb, 2023 @ 11:24am 
Oh I already fixed that for campaign movement range and line of sight. You have to make a second effect that does the same thing as the first effect (movement, sight, etc), and give the character both effects, so you can use character_to_character_own as the effect scope to one and agent_to_parent_army_general for the other effect.
Settra 13 Feb, 2023 @ 11:12am 
However campaign speed, and line of sight behave differently character_to_force_own_unseen effect scope is incorrect and does not work on either character type.

character_to_character_own is working well on lords.. The modifiers have no effect while hero is attached to army. (and campaign bonus is not working even when hero is unattached)

agent_to_parent_army_general_own applies for both lord and hero in army. Unfortunately this does not work for unattached hero.
Still it is probably BEST solution i was able to come up with.

I have looked into campaign_effect_scopes_tables, and the "agent" part of the scope is misleading, the source of the scope is "character". When it comes to source and target of scope it can be "character" and "character_when_commanding" so there is actually no way to specify "hero".
Unless i am wrong, there is no way to make hero get bonus both in army and outside of it without giving double buff to lord, or give hero and lord different trait.
Settra 13 Feb, 2023 @ 10:53am 
So sorry it took me some time, but i did some more testing, I assume that most effects are working correctly as they are fairly simple.
There were however 4 skills i was not sure about
movement_range, line_of_sight, agent_action_success_chance_enemy, and ambush_attack_success_chance.

i do not know if there is a way to test agent success action chance, but in vanilla it is used only like this: character_to_character_own, character_to_character_provincewide, and character_to_character_own_factionwide
Maybe it can work with army as well, but it is never used.

When it comes to ambush attack success chance, i was excepting this to have similar problem as the next two modifiers, but surprisingly "character_to_force_own_unseen" is effect scope that is working correctly on both hero and lord.