RimWorld

RimWorld

492 ratings
Biotech xenotype expanded - Rotfish
6
3
2
3
2
3
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.656 MB
10 Jan, 2023 @ 8:21pm
12 Jul @ 10:45pm
41 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Biotech xenotype expanded - Rotfish

Description
Introduction:

This mod adds a new xenotype, the Rotfish, a fae with fish and scavenger genes , adds many rot-related genes, some carrion related buildings, a new camp of fish people who will follow other attacks and attack you, but have no fear, they are only here to take the remains of the last attacker, just don't mess with them and they will leave in peace.

Rotfish is a subspecies of human living deep in the rainforest, they have been genetically adapted to this humid and sultry environment. Their digestive systems can eat meat that is completely rotten, and with the help of their almost completely degenerated noses they do not find the smell of rottenness unpleasant, but rather prefer the "heavy" smell. The fish genome allows them to move more swiftly in wet environments, and they can also store deadly rotten gases in their air sac organs and release them in battle. Their bodies and the deadly virus create a balance that allows them to inject toxins into their enemies with every attack, but once the rotfish dies, this balance is immediately broken and their bodies decay rapidly..

Updated February 12:
change: The rot gas generator now requires considerably more more rot gas now.
change: There will now be no more yttakin and impids in the Rotfish tribe, and the percentage of Rotfish has increased.
change: Reduced the overall equipment quality of the Rotfish tribe.
change: Adjusted the ground supplies at the start of the Carrion Tribe.
change: The melee hit rate increased by the rot gas stimulation gene has been changed from 1.5 to 1.25

INFO:





















Compatibility:
With CE:It should be compatible, but I haven't tried.
If you have subscribe the mod like Factional discovery,you can add it to the save.Otherwise, there will be a bug.

Languages:
Chinese
English

Contributors:
HaiLuan(22点下):C# and xml author
昏暗:artist
Popular Discussions View All (9)
2
24 Dec, 2023 @ 5:50pm
Rotten meat > simple meals?
davidguy207
2
19 Feb, 2023 @ 6:41am
getting bug with this mod
TomRock
1
1 May, 2024 @ 1:20am
Errors when I load a game
爸爸
203 Comments
Skrungii 6 Jul @ 2:13pm 
on the mod browser it says 1.4 on the picture. in the mod page it says 1.5, and in the mod info it says its 1.6.
Halicade 28 Jun @ 1:16pm 
Hello I get an error with this mod about the MeleeWeapon_Warhammer because I don't have Royalty. log attached https://gist.github.com/HugsLibRecordKeeper/ea4bd6f36a04715c002ea2d220036447
Bara CoMiGo 26 Jun @ 5:27pm 
Rotgas-gen bug:
Exception ticking RF_RottingGasGenerator559358 (at (82, 0, 66)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 28EC70E3]
at Rotfish_Library.CompAbsorbRottenGas.CompTick () [0x000cb] in <04a866c782734434a722d39dc607b5f5>:0
at Verse.ThingWithComps.Tick () [0x00025] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.Thing.DoTick () [0x00031] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.TickList.Tick () [0x0013f] in <052ffdda8ff74a858542a735289dd477>:0
Bara CoMiGo 26 Jun @ 5:18pm 
v1.6, another regression: Rot stink generators don't absorb gas, and thus don't work.
---
Confirmed that endless enemy spawns after reforming a caravan (and other similar cases) are fixed.
昏闇  [author] 26 Jun @ 1:04am 
@Gamma
@Bara CoMiGo

The mod has been updated and the bugs should be fixed
Bara CoMiGo 25 Jun @ 8:27pm 
v1.6, regression: The incubation pond is now unusable (colonists don't bring ovums or food); the console throws this infinitely:

Exception ticking RF_IncubationPond156567 (at (87, 0, 109)): System.MissingMethodException: Method not found: Verse.Thing RimWorld.PregnancyUtility.ApplyBirthOutcome(RimWorld.RitualOutcomePossibility,single,RimWorld.Precept_Ritual,System.Collections.Generic.List`1<Verse.GeneDef>,Verse.Pawn,Verse.Thing,Verse.Pawn,Verse.Pawn,RimWorld.LordJob_Ritual,RimWorld.RitualRoleAssignments)
Gamma 21 Jun @ 4:36pm 
I'm not sure if it's listed yet but I'd like to report that there is an issue with this mod where it seems to occasionally cause infinite spawning pawn groups.

I had an infinitely spawning manhunter pack and some infinite caravan groups.

My general feedback though is that this race is super freaking cool and I love it and wanna have it in every playthrough.
单独开了mod试了一下也不行,感觉是不是1.6更新了啥玩意导致的
腐尸发酵桶不知道为啥用不了,明明有尸体,但是右键只能清空没法放尸体
骸鸾  [author] 13 Jun @ 6:04am 
I added it to rotfish