Garry's Mod

Garry's Mod

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[wOS] Garry's Mod 9 Re-animations (Dynabase)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
4.663 MB
12 Jan, 2023 @ 12:32am
1 Change Note ( view )

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[wOS] Garry's Mod 9 Re-animations (Dynabase)

In 1 collection by King David™
Supported DynaBase Addons
40 items
Description
This is a modified version of Souper's Fixed Old Animations addon so they don't replace the animation base files, allowing it to be managed and merged with other animations

You must have the DynaBase subscribed to use this addon

How to Use:
Subscribe to both this and the DynaBase addon. Open the Animation Manager menu through the DynaBase and simply enable this addon.

The register for these re-animations are:

wOS.DynaBase:RegisterSource({ Name = "GMod 9 Reanimations", Type = WOS_DYNABASE.REANIMATION, Male = "models/player/wiltos/m_old_player_mount.mdl", Female = "models/player/wiltos/f_old_player_mount.mdl", Zombie = "models/player/wiltos/m_old_player_mount.mdl", })

To use with wos_dynabase_mountorder, append the following name

GMod 9 Reanimations

Credits:
Souper, amazingoffers, Cyni - The creators of the original addon, they deserve all the credit
King David - removing the m//f/z_anm.mdl mounts and creating new ones

Original addon: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=831242294


If you need help please reference the DynaBase addon page. It is located in the required addons tab
23 Comments
[zeb] 26 May @ 7:56pm 
This needs to be fixed. Some of the base animations slip through on multiple occasions, noticeably when using an unarmed swep and crouching. And a lot of animations just stop and you start to use the base anims again.
Mr. Blue 4 Mar @ 4:53pm 
@King David™ can you fix the knife crouch idle animation? it goes to t-pose.
ezelmym 25 Nov, 2024 @ 4:01am 
You can fix a bug with the legs of female models. If I said something wrong it's because I'm not American or English, I'm Chilean from South America and it's not like I care about the English language and I don't even know how to speak English because I translated all of this from Google Translate
Stann 31 Aug, 2024 @ 4:09am 
it would be possible, but extreemly hard.
The Source engine uses skeletal animation, while roblox uses something like you'd see in a N64 game, a charachter is made out of multipl meshes and then they are moved independetly.
Mad Milk Producer 27 Apr, 2024 @ 9:20am 
not impossible actually, if you try hard enough you'll be able to do it
skebob 18 Dec, 2023 @ 2:13am 
thats literally impossible
bluecoolman280 30 Nov, 2023 @ 3:12pm 
roblox r6 or r15 anims ported into a re-animation addon would be cool
v0dka1999 1 Oct, 2023 @ 12:12pm 
this also breaks female animations
RR 27 Sep, 2023 @ 8:38am 
esta cosa no sirve rompe los cuellos tanto que pari averiguando que mod era y es esta basura
塞尔维亚疯子 1 Aug, 2023 @ 1:21pm 
could the gun poses be a seperate mod?